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Ltspidy

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Everything posted by Ltspidy

  1. AMD FX-8350 CPU; 8.00GB Dual-Channel DDR3 @ 722MHz RAM; 4096MB ATI Radeon RX 470 Graphics Card. I can run dungeons and raids fine with playable fps, and my usual ping is ~40ms which is good compared to most people. For the ping lag I noticed that in Koldrak when I look at task manager the game is using up ~2.1 mbs of my network until the boss dies then goes back down, which is 100% of my bandwidth so my ping rockets to the moon. Usually the game only takes 0.1 - 0.3 mbs no matter what else I'm doing. Can't exactly tab out during Sanctum but I suspect the same thing is happening there, and I have no clue why or how to fix it because sometimes in Koldrak it stays at 0.1 - 0.3 mbs and my ping is completely fine. As for hardware for fps lag, that other dude roasting my rig but I meet all the recommended requirements except for RAM, which meets the minimum requirements.
  2. This place is even worse the Kaebi Village. I play on the lowest possible settings and the performance is garbage. Then once you get to about floor ~22-23+ in hardmode it just freezes constantly, even after you kill every single add. After 25+ it's just unplayable. On top of that, it has a similar ping bug from Koldrak where the ping just shoots up as high as 250ms+ or 299ms+ and you just simply die because there's nothing you can do. The ping spike has happened for 10/15 of my past attempts, so I've only had 5 real tries over these past 15 days. It's so incredibly frustrating. Realistically, performance optimization to make gameplay smooth is simply not going to happen, but at least a possible solution could be to let us attempt Sanctum as many times as we want but limit the claim to the rewards to just once per day. That way by some miracle we don't lag back to the Pleistocene epoch we can get a decent run in everyday. I know NC West can't make any changes to what Korea hands them but I just had to get this rant out of my system.
  3. -1149.69g so far, as well as being denied soul boost completion. Fantastic. 🙂
  4. Are you ok? Bro you seem kinda bitter so I hope things are going well for you. Cheers. 🤗
  5. It's more efficient to use the more valuable moons first and fill out the exp bar with the smaller moons if the big moon is overkill. that way you can salvage as many souls as possible. Also I was saving inventory space by not carrying around coins.
  6. Ty for your efforts to get the word out. I almost never check forums so I missed it 😔, but I'm sure you've managed to help a few people! 👍
  7. Why would you remove this, we can't even get more moons anyways. You can't just write this in a single line in the massive patch notes the day before server maintenance. People are busy and won't notice. Look how many stupid useless moons I saved up, and I'm sure I'm not the only one. I have no coins because I only salvage to buy the weekly items week by week.
  8. I've forgotten to accept the event quest countless times every time Tower of Memory returns because there is no quest npc in front of the gate, and for sure I'm not the only one. It can be really easy to forget to pick it up, especially if you run the event on multiple characters in succession. Along with the frustration of wasting a lot of time and being unable to undo your mistake, missing out on the event currency multiple times can really add up and be detrimental. Adding a quest npc in front of the gate in both the cross server and open world would be much appreciated by everyone, please and thank you! ^_^ Alternatively, another possible solution could be to remove the quest entirely and add the quest reward to the dynamic instead since the event dungeon can only be accessed once per day anyway.
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