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Posts posted by LuIius

  1. 'bit of an old post but hope I can still help somehow,

    I recommend going hearstab, lotus kick, bluebuff, mine toss and toxic splash, I recommend disabling venom pierce and close shave.

    you shouldn't need the second escape against the bot, you wont climb if you need it in order to survive, better to learn how to play against the bots. You wont climb if toi isn't a fight against time rather than a fight for survival, learn what to watch out for and get a working opener going.

    learn a working stunlock combo, there are many different variations for sin but the toi one is special since you wanna be able to use your F and therefor need to disable close shave which is normaly used in a stunlock. depending on your gear you may also want to consider going bombard instead of heartstab

  2. It's not the top class anymore, but it wasn't nerfed. all other classes were buffed, meanwhile warden was made with awakening in mind and so it got it's awakening buffs before other classes since it was released before awakening. Imagine if any other class got it's awakning specs before the others, alot of them would instantly jump to being top class.

  3. On 2019-04-25 at 4:24 PM, Captain WeebM@ster said:

    Either solution works, sapper is a noob powerup and sins are noobs that run and bomb only, no one will miss either one of them if they were removed from br :PoharanHappy:

    sounds to me like you're the noob honestly... I certainly wouldn't miss you either, I would miss 5-10% of the br players though, longer queues doesn't sound fun.

  4. so.... if you ever queue in to anything you dont wanna play against you can just... quit? and waste your opponents time? you do realise no one would ever get a match through. and how would you know if your opponent is a "bot" or a "cheater" or a "deranked pro" untill the first round is over? you can't honestly think letting people bail out without losing anything after losing the first round is a good feature?


    also, arena bots were a thing like 2 years ago. perhaps we have some new warden bots but honestly, bots don't function that well and you should be able to beat them.



  5. Oh some big brain wardens we have here :) hm points have no effect in RSC.


    You got BW badge before you figured out how to press K and read your skills, gotta love how storyline gives people enough gear for bt/vt for free but 0 training in team combat or anything else

  6. it will require a lot of practice. all we can give you is tips...


    first of all you wanna dissable your firefall so you can insta air people when they get ccd, once they're aired you prolong the air with C but only once. after that you 4rmb4rmb4rmb untill they land, if they f roll you tech chase with whatever cc you have left.


    tech chasing is when you hit your opponent with another cc at the end of their f roll. it requires timing but once you've got it down it's easy. at the end of an f roll there are a few frames where you are still locked in the f roll animation but no longer immune to damage/cc, if you time another cc perfectly you can cc your opponent at the end of an f roll without counter play.


    appart from that it's mainly just kite around & kill people with air skills/stunlocks if they waste their tab escapes. you can also pve them down with tab.

  7. "pvp gear for fm is terrible" weapon resets your tab freeze so you're immune over half the time if you wish. Hitting you already punishes us with freeze stack that dissabels half a melee class's skills but then also drains our focus.


    "it only makes life a lot harder if you're an fm" you press 4 v tab & 1, somtimes e, q, z & 3, and it yields stupid results for the effort put in.


    "everyone at high ranking can just dodge our badge" maybe if you kept track of dash cooldowns & didn't instantly hit into decoys and such once your vaccume is down it'd work better


    "our combo is much slower and more complex than any other class" have you tried killing anyone with equal or higher gear as a sin? fm "combo" is not complicated & you're blessed with not having to care about enemy tab escapes.


    "this while other classes can just 1 hit us, or at least kill us in a single, easy to hit air..." appart from fm I can think of few oneshots that doesn't require approach skills or way more gear than you have, and you dissable approach skills by just existing. kfms would have to ss to you but that's a huge giveaway & you can counter by dashing away from them,  summoner could 2 but your vaccume makes characters randomly turn & look another way & I doubt their 2 would oneshot you if they have equal gear, even if they did manage to aim it at you. everything else requiers approach skills or projectiles


    "And I know a lot of people gonna cry, but try playing fm in 6v6 before u speak." done a lot of bg, faced a lot of trash fms just spamming ❤ ❤ ❤ ❤. works too well for them. tried fm myself, can literally just station myself at a pot/switch/whale & just not die for the entire game.


    "Everyone can do an easy 2 key combo from far away" not if we're approach blocked... or you see us coming... also your 3 will hit us before we hit you, few things are as instant as your 3.


    "And if our air fails, we got nothing..." you mean like a kfm without tremor? or a bm without z4? or a sf without V? or a bd without X? or a sin when you have tab escapes?  a summoner without 2?  a destro without fury?  


    "our inferno does barely any damage" your pewpew matches the pvp gear dps of other ranged classes & far outdoes the pvp gear dps of all melee classes except warden. especially concidering half our skills are dissabeled if we hit you.


    "100-0 air combos" if only there was a skill that let you completely ignore projectiles even if you're launched above the skills boundries... only class that can 100-0 in an air combo with equal gear to yours while you have your bubble up would be other fms & kfms. provided you allow them to even get close & don't have the foresight/ping to avoid the air.






  8. On 2019-02-04 at 11:27 AM, Cally said:

    100% solo?
    That's kinda sad... I wanted to start with friends again and hut through the Dungeons.

    How is the gameplay?
    Playing to almost max lvl with the story then daily login to enter the dungeon lobby and run always the same dungeon?
    Any PvE grinding in the outside map to get eqippment?

    story can be duo'd with a few instances as exception, you just have to form a party first. as for gameplay there are a few solo instances & about 7 dungeons that actually matters. then there's raids like vt & tt, 6 weekly raids. other than that there's pvp like battleground 6v6, 1v1 and 3v3. or you could rot away in ssp for all eternity. overall content isn't enough to enjoy on your own, if you don't do raids like vt tt you'll soon be bored, unless you're in it for the pvp.

  9. 18 hours ago, Gigowatt221 said:

    1. Projectile speed normalization is a nerf because it's like if you were every time at 16 meters even if you are at 1 meter, not a boost as you suggest.

    2. Warden's patch about Lunge (Tab) is a PvE boost and PvP nerf. Nobody in arena needs double stun. The second stun like before was more useful for PvP especially if enemy F rolled "automatically" during the first stun.

    3. Rumblebees during Petal Storm Moss has been nerf, once a time, because 100-0 was real during several months after the introduction of Petal Storm Moss.


    We are far than the "3 years of untouched class".


    In your video, the problem is that the Summ prefers to use PvE rumblebees (Move 1) instead of PvP rumblebees (Move 3). I personnally use Move 1 too because it does more damages than Move 3. That's kinda stupid and they could work on this... but meh.

    what makes a skill pve & pvp? what the devs intended or what is actually more effective? also, I'm not 100% sure but I believe the lunge change made the cat stun their target quicker than the old version where you'd know you were about to be stunned a frame or two before you actually got stunned, leaving more room for counter play before they aired you.

  10. @Adrian Stormrage hello again! met you in arena the other day. I'm affraid there's little you can do against this, I have the same issues myself, I usually get around 100 ping, 80 on a good day, however that is not enough to tab escape their stun unless I'm literally holding the key down before I even get stunned, so unless you're fine with losing your ice tab whenever it's up have fun losing to gunners & sums .)


    and the bs Grimoir is spreading is not to be believed, as someone else said above, summoners air launch speed was buffed making it harder to tab. at this point you have to largely outskill the summoner & make sure to not get caught in the first place. I recommend saving your E for after they put down their field of anti-fun that disables half your skills.


    honestly, you're probably more capable of thinking up a solution yourself than any of the forum dwellers are, perhaps you could ask a higher ranked kfm? I don't know them personally but you have a higher chance with them than the bns official forums .) either way I don't think there even is a solution except "move to Germany lol" or just get insanely good at the game & mange to dodge all their guard breaks, aids fields and ccs for 3 minutes straight.


    you could also emply the tactics bms use where they spam block & cancel, ik it doesn't work for kfm but perhaps you could mind game with your counter?

  11. press f3 in game to open the wardrobe, in here you can preview outfits & see where to get them, there are sub categories that tells you where they're from, if it doesn't say where you get the outfit while hovering over it it's probably either in the f10 shop or an old outfit that you can no longer aquire, everything else should be linked to a dungeon or area where you just have to kill things, or it's connected to a "wheel of fate" that requires certain items to spin & you will have a chance at getting the outfit.


    edit: outfits can also be linked to a quest, where you would get the outfit by completing it.

    or a merchant where you just have to buy it.

  12. you have to complete all parts except the last of the orange khanda vihar questline in order to join "dawn of khanda vihar" & "Skybreak spire"


    the last part of the orange quest is to defeat the last boss in skybreak spire, dont worry if you can't complete this, it's ment for a 12-man party where each player has more gear than you have & requires more co-ordination, though it's old content & you can probably get carried, just make sure you know the mechanics before you enter the skybreak spire raid or any other 12 man raid preferably.