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Ereia

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Posts posted by Ereia

  1. 2 hours ago, Nagisa Yuki said:

    That is so so so so wrong. I'm sorry i dont spend a dime on this game other than like 2 lvl vouchers. and i get 60k HM coin every season. Guess what i'm not a whale. to dominate PvP u dont need to be a whale. It takes effort and skill mostly. I'm sorry but u're very wrong. i have a lot of other friends who get a lot of HM coin as i do without being a whale. or being p2w. that statement is just wrong. maybe for TOI and CM i agree but TOI and CM dont give more than aroiund 10k hmcoin AT MOST :/ @Arohk

    Nagisa there are limited spots in rankings and not everyone will get that high right off the bat quick enough, especially if they're a new player. 

     

    You only need to look at unity system to see the p2w in the game, how was it feasible for any f2p to leg ascension stones before the boxes came out in f10 just yestsrday? Hell just look at the ap of a fully maxed char. You will never reach that as f2p starting now. 

    • Like 3
  2. @Grimoir

    Have you even seen what the bugs are? 

    Blind defence isn't going to give you brownie points my guy. 

     

    And what's the gap between skill changes again?

    What makes you think they've even tested this? 

    Man as if they care the amount that you think they do about this game. 

     

    They fail on several fronts and you always seem to defend them giving excuses rather than actually addressing any issues. Do you at least get paid for this? 

     

  3. 2 hours ago, Miggy Miggs said:

    well tbh kfm damage is literally v4 ...

     

    its resetable if you bb with badge... and if u hit comet stike u get cd on tremor and if u resist with flurry....

     

    my gear is :

    dragon fang 3

    purple soul stage 5

    max imperial ring and necklace 

    max pvp gloves

    max pvp bracelet 

    stage 6 pve earring 

    7-8 k piercing 

    1683 ap

    some legendary stage talisment .

    legendary heart

    trash belt 

    3 scarlet 5 avenging 

     

    all triangle leg gems with debuff triangle gem 

     

    my  skill modifer are saying ....

     

    tremor  around 140k damage,comet strike 80k, searing dragon 80k

     

    before patch  tremor 210k damage , comet strike 80k  , searing dragon i think 120 -130 k

     

    fact of the matter is kfm lost a whole heap of damage...i see peeps that could literally one shot me , back then and cant now. if comet strike doesn't crit the damage is so embarrassing.

     

    i might need dyad gems to enhance my crit output .. 

     

     

     

     

     

     

     

     

     

     

     

     

    Yeah it's a you issue lol. Switch to the appropriate shields at least I guess, and well, even if there's something horribly wrong, kfm has been busted in 6v6 since vt. So it's whatever lol.

  4. I guess you are a kfm main lol. 

     

    Your v4 is resettable how many times? And you don't have any lack of iframes, if your damage is bad as a kfm either you have literal no gear compared to your opponents or you just suck hard. 

     

    And no, kfm does ❤ ❤ ❤ ❤ out damage, you just need to look at kfms in actual games right now.

     

    It's like me being unable to rotate iframes and skills probably on warden and then complaining how weak it is, hell kfm can just go in blow their skills and more often than not they'll get a kill. 

     

    Speaking for fire kfm ofc, wind is lolwhat and wolf is for pveing people down afaik

  5. On 01/01/2020 at 11:46 AM, KzE said:

    I think they can handle the salary for a minute work of a single dev.

    They can, they did just get a big investment from kr actually. But, blindly defending them with far fetched reasons is a thing in this forum apparently. 

  6. On 03/01/2020 at 3:27 PM, Miggy Miggs said:

    kfm - after the last patch kfm got weak  in bg ...that tremor damage nerf, searing dragon nerf and comet stirke nerf ....literally made it weak, yea you can stall with resist but tbh .... every time a kfm goes on the offensive its a big risk ,because you have to do comet strike to do damage ... they need to put the damage in tremor and just remove comet stirke from combo, or add a half sec resist when u doing tremor because the evasion literally doesnt work when u in bg, or make it so dragon flare reset tremor .... so people kfm - after the last patch kfm got weak  in bg ...that tremor damage nerf, searing dragon nerf and comet stirke nerf ....literally made it weak, yea you can stall with resist but tbh .... every time a kfm goes on the offensive its a big risk ,because you have to do comet strike to do damage ... they need to put the damage in tremor and just remove comet stirke from combo, or add a half sec resist when u doing tremor because the evasion literally doesnt work when u in bg, or make it so dragon flare reset tremor .... so people can actually use dragon flare in bg.can actually use dragon flare in bg.

    How can you say kfm is weak in bg lmao. 

    Are you a kfm main or something? 

  7. 3 hours ago, Grimoir said:

    Last patch brought a change to soulshields so obv everything soulshield related was tackled along with it.

    Just because someone gives you actual arguments and the opinion differs from what you want, doesnt make it white knighting.

     

    I am not saying that is the situation between NC and devs but its more common. Developers have a roadmap, set in stone what they work on and when. Any critical issues are tackled asap, anything else that is just an incoveniance and not game breaking is tackled along the way when the part it relates to or the item gets touched again. that is both efficient and saves time and money.

    There's reasons why but that doesn't suddenly make it acceptable for how long it takes. 

     

    The soulshields being fixed wasn't evem documented it was just a result of copypasting whatever kr had.  You could even tell they weren't aware of it because of what's stated in the patch notes for assassin's shields. 

     

    Whether your speculation is the reason for the long delay or not, it doesn't excuse the length that's being taken in fixing such an easy issue. 

     

    I doubt the tickets made do anything either :') 

  8. On 29/12/2019 at 1:58 AM, Grimoir said:

    Has nothing to do with whiteknighting. It simply is how it is. Now i am not sure how the contract between NC and the devs is exactly but for example, there are games out there published where the publisher has to pay for patches. So every fix = they have to pay for it if its outside the regular roadmap / release schedule.

    Thats also a factor that determines the urgency of a fix.

    At least to me from a logical point of view its perfectly reasonable to fix it when the next pet update comes out.

    They fixed the soulshields last patch what even are you saying anymore? 

    How is that bunch of bullshit you've just said, not whiteknighting? 

     

    Like what even makes you think the situation between ncwest and kr is like that? And in what world besides bizarro world is it fine to have this bug persist for so long? 

    We both know that it will since the highest level pet is unbugged so who cares right, but that doesn't make it acceptable.

  9. 16 hours ago, Grimoir said:

    Because its not something that is blocking your progress or preventing you from playing the game.

    That's a weak excuse for white knighting. 

    It's still a substantial issue with an easy fix. 

    Obviously they won't actually fix it though since kr has a rod stuck where the sun don't shine and no one seems to argue back against kr's patches, but does that suddenly mean issues disappear? Are the only issues worth talking about those that are gamebreaking? 

     

    I honestly hope you get paid for all the white knighting at least. 

  10. 30 minutes ago, Grimoir said:

    Well i mean, it being a problem is one thing, but its not like NC decides whats more important. Devs decide that and if they dont deem something gamebreaking or high priority it wont get fixed fast. Its a somewhat common practice that lesser bugs get fixed when the mechanic or item related to it get a change or update, that way they just need to tackle that code part just once.

    My guy why are you defending the length at which this is taking? They fixed the shields issue so why not this? The whole boss ap and mini soul thing was the change anyway and they half assed it just like they did pvp/pve shields when the new set of pvp shields were introduced. 

     

    • Like 1
  11. 1 hour ago, Grimoir said:

    So ? I mean if the fix was ready i am 100% sure it would have been patched to live already. Very likely its not a game breaking bug so it wont be fixed until some new pet update comes along.

    It's still quite a substantial bug. You do see the issue in them neglecting it right? Not like it's anything new hence why bothering is useless, but I wanted an update to what they said previously anyway.

  12. On 22/12/2019 at 3:00 PM, Grimoir said:

    they said on one of the last streams that its with the devs but they do not have a time when the fix will be ready.

    And nothing since lol. That was a while ago if you hadn't noticed. 

  13. On 18/12/2019 at 11:43 AM, ImoutoMaster said:

    Then teach me how. I press X which is pierce through Knockdown it just says resist same for my 4 which is Knockback AOE or my 2 which is a simple stun. I dont know a single skill to destroy the shield and no one who told me its possible could show me to this day how. 

     

    Sure it might be possible somehow in 6v6 with extrem pay to win stats and Archer or Gunner i guess but to this day no one was able to succesfully show me a counter to Destroyer shield. 

     

    I am serious at that it would be great if you can tell me so i can finally break Des Shield unfourtunetly in que are only Blade masters mostly third spec and this is no fun so i dont play much PVP nowdays. 

    Sf isn't the only class in the game lol. 

    In 6v6 funnily enough pay to win won't just blindly break it, archer yeah just piercing lol, gunner can break it halfway with haze bomb from behind, sum can break it as well with a skill that I'm not sure about but they definitely can. 

    There's a couple others but the other guy already went through them. 

     

    Besides, it's only an issue in 6v6 not so much 1v1s because hey, des isn't all that great in arena anyway, apart from 3v3 but then having a gunner or sum would counter them. 

     

    Just how much 6v6 did you play exactly. 

  14. On 05/12/2019 at 7:12 AM, ImoutoMaster said:

    We may talk about different skills but:

     

    1. I am one of the top SF Players in EU so i think i know enough about PVP to hold a discussion with you guys

    2. There may exist pierce through skills on some classes which can shoot through ive just never seen one so far not from me nor my teammates (3v3 and 6v6)

    3. Stun, KD, Daze, Knockback dont work against des if he uses the shield.

    4. Pierce trough skills have no effect atleast sf got none and grab dosent work either (bd/fm) fm f knockback dosent work, .............

     

    Dont get me wrong you might be right but ive simply havent seen a way to break his shield yet. Before awk you could daze but that dosent work anymore. Please write down the exact skill name and or button so i can test it myselfe.

     

    My EXP:

    SF, KFM, Assasin, BD, Gunner, Warlock, Force Master

    Huh if you're one of the top ranked sfs then you should at the very least know that des shield isn't completely unbreakable. Even i know that lol

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