dklm

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About dklm

  1. I did some tests in F12 Hongmoon Training Room and I discovered that I had more dps and killed bosses faster with Pulse Mystic Badge as opposed to a Dynasty Mystic Badge. In Cold Storage: https://imgur.com/a/hNwbRIn In Sogun's Lament: https://imgur.com/a/5ShCkzC
  2. By default I have simplified combat controls enabled on my gunner. When I enter the Hongmoon Training Room it automatically deactivates simplified combat controls so I can't use it inside F12. When I leave F12 it doesn't activate it back on either.
  3. I know that simplified combat controls are meant to make life easy and help people without fast fingers to be able to animation cancel certain skills. However I also found that sometimes certain skills were used that seemed to be not the optimal choice and would slow down the rotation. After a player selects simplified combat controls and presses K for the Skill Tome, a clickable box on the lower right corner lets you see what skills are being used in certain situations. I propose that this part be made customizable such that default skills can be prevented from being actionable or given the option to switch the default skill into another skill. An example I can give is for fire KFM using 5 piece BT soul shield and 3 piece VT soul shield. I'm not sure if it is because the BT 3 piece set gives comet strike and additional 50% damage but now comet strike is used in the simplified combat controls rotation whenever fighting spirit is triggered. A normally fast simplified combat control rotation becomes slow and awkward using tiger strike and comet strike with awkward delays in between each use because the animation for comet strike is longer than tiger strike. But depending on the weapon, tiger strike can deal almost as much damage as comet strike when tremor is used. And since tiger strike is a fast casting spammable skill, just by spamming tiger strike you would deal more damage than to interrupt it with comet strike. I can also give another example of what I think is inefficient. For example a shadow spec Destroyer. The simplified combat control rotation during soulburn is wrath -> galeforce. However the simplified combat control doesn't take into account the bracelet bonuses. If I had a tiger bracelet which gives damage bonus to eradicate after galeforce then obviously I'd prefer to use eradicate -> repulse -> galeforce rather than wrath -> galeforce. However there is only one immutable rotation from the simplified combat controls and that is wrath -> galeforce which benefits only from having the divine dragon bracelet equipped. In summary, if you can provide an interface for the simplified combat controls which can be customizable, it would greatly benefit us players.
  4. I just bought a Grave Raider (Gon male only) outfit from the achievement vendor in Zaiwei and found out that I cannot stash it into the wardrobe F3. Please create a spot for it.
  5. It makes no sense that a Destroyer's axe is so big that when it swings down to cleave it manages to damage only one person. I mean minimum I would think the axe would hit somewhere in a 1 x 3 meter range. It's absolutely not possible that an axe of that size would strike so surgically like a razor because an axe that size can't hit that precisely. Cleave in all logical sense should be a multi-target damage dealing ability.
  6. Does the Aransu badge make cyclone kick hit multiple targets and if it does is the damage the same of is it less for targets you currently don't have targeted.
  7. Why do they blackout the screen and fade in when the match starts? I always get hit when the screen becomes visible. Is there a way to remove this function?
  8. Is there a way to choose not to use comet strike as part of the rotation in the simplified combat controls for a fire KFM? Comet strike slows down the rotation quite a bit when fighting spirit is used whereas tiger strike is a fast spammable cast. I wish the developers would give us the option to deselect comet strike from the rotation otherwise simplified combat controls are really handy. By the way, tiger strike does almost as much damage as comet strike so there really should be no use for comet strike in the rotation.
  9. I've been doing arenas and getting moonstone crystals, sacred crystals and soulstone crystals but those chests don't give elysian crystals? What do people do to farm them efficiently?
  10. Today I did six dungeon runs of Ebondrake Lair for a wind necklace. Not one elemental necklace of any kind appear for loot. I find it extremely rare considering past experiences where at least some kind of elemental necklace would drop once per run. Is there some sort of bug going on where the necklace is not dropping?
  11. Summoner low damage

    Anybody else think that summoner has lower damage compared to other classes with same gear? For example, my force master with same gear hits blazing beam crit for 100,000. Summoner sunflower crit for 25,000.
  12. Swordsman hat

    Can you make the Swordsman Hat that drops from Junghado in Mushin's Tower 7F available for purchase from the zen bean trader?
  13. Soul badge for earth?

    There seems to be some changes on soul badges. What is currently the best one to use for earth build?