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BlueCasper

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  1. This is why later upgrades shouldn't cost higher mats in mats, but higher amounts of gold. For instance, the new psyches could cost 2500g to infuse. Every IA weapon stage cost should also be 9500g, at stage 3+. Most players aren't even Thornbreaker, so it only affects whales. Also, make the transmutation gold cost for the upcoming gilded hexa gems, 15000g. When it comes to min-maxing, whales will always eventually pay out because there isn't anything left to touch and they're all sitting on a pile of useless currency otherwise. Finally, put some fancy wings in an NPC shop for 250000g and a title called whale for 1,000,000g because people love to show off what others can't obtain. Easy gold sinks. Focus on the whales not the average player and you'll continue to see customers play the game and not run off to PSO2
  2. As an active player, what do you generally do when a soul badge/legendary soul badge no longer becomes viable for your class/spec? Store it? Destroy it? NPC it for 1 Copper? Unused Soul badges on their own are not bound to account (chests bought from MSP/Moon Refuge/Dragon Express are an different exception) and if aren't useful for Metas/Certain short/long fight builds, become useless on that character. Legendary Soul badges at the very least, with the exception of new pink Warsong/Legacy fused, can be freely exchanged, can however be exchanged via the merchant in Mushins tower. In your opinion, could a system be implemented benefit players in the future? - Badges can be salvaged for 50% of the original token price (x35), allowing for more tokens, especially old tiers such as Fury, to once again enter market circulation without the need for x125 Solar energy, which can be focused towards other purposes like Obsidian Gems. - For the Cost of x1 Moonstone Crystal/x1 Elysian Crystal, regular badges can be sealed into a bound-to-account box for newly made alts to make usage of. - Old Badges can be exchange for x-Amount of ToI tickets for those attempting to grind out the new season, similar to the current system that allows the exchange of x1 Yunsang Beed / x1 Mewtineer Coin / x1 Master Hong tokens for x1 Ticket - and of course, old tier legendary soul badges can be exchanged for the new pink tier fused for those classes who already upgraded their badges before the class overhaul update whose rotations require the new badge but cannot easily afford to re-spend the materials they invested in their current outdated fused badge, that will now "collect dust". Old systems typically get condensed to match appropriate current content, one example being the removal of Galaxy Fragments and generally condensing the PvP currencies down to Bloodstones/Fragments, until reaching current tier/relevant content. What are your thoughts on this matter though?
  3. I hope this issue is resolved soon. It's quite unfair for some classes to have to spend so many materials because they now have the wrong awakened badge thanks to the skill changes with the recent class patch, yet others could freely exchange theirs for no cost in Mushins Tower. It's angered a vast majority of players who will see obtaining this new badge too expensive, whom find x29 Divine Grace Stones as a resource waste which could've been used towards the new ET badge and may decide to not spend money anymore / quit the game. It was a bad game implementation that can easily fix itself if they act fast.
  4. Will we get the Pink Fused Badges x1 week later and is added to the vendor for those who've already staged 8 their old-tier badges? 29 DGS / 24 Oils is quite a lot
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