Volinus

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About Volinus

  1. Complain About Gear Upgrade

    If you think your affordable playtime is too little and have trouble with the progression, the skinner box is working as intended.
  2. 2stars difficulty isn't just for show you know. If the game is filled with only hard classes it won't have enough revenue to sustain itself. Feel like Dragonica. Everyone has a Paladin for PVP lol. When other classes lose they will say the same phrase "Wait for me, I'll go grab my paladin". Ps. Paladin is so OP with damage reflection and block all other class hit themselves to death most of the time.
  3. 64bit B&S in KR

    64 bit doesn't mean it will improve game efficiency gpu wise which means no fps improvement lol.
  4. To NCSoft Admins about Infinity Tower

    TOI NPCs have 0 ping their actions and cooldowns are relatively faster. Let it runs entirely on local would fix it but nobody cares right?
  5. nerf summoner pls

    DnB shouldn't penetrate defense V Why? V Too high health gain per time V "But it's counter-able by iframe" Is this even a proper counter statement? Everything is blocked by iframe since it's the highest form of defense. Is there any attack that heal faster than DnB and only blockable by iframe?
  6. nerf summoner pls

    You say like 5s resummon is something not achievable by all mean which contradicts the reason why sum have root/speed/stealth in the first place. You used WL as an excuse then denied that you used it. The ability to use CCs while being CCed is comparable to the ability to recover from CC aside from 2 standard skills. Do you want to compare the amount of recovery you can use per time of every classes too? Seed shroud is used to avoid getting hit. A typical block or 0.5s counter require much more precise timing to pull off and even after a successful counter you gain a little safe time compare to stealth that you can run for full duration. My point was only "Health gain per time" then you went to "It's counter-able" which was not on the point. Counter this by that then follow by those there's always a counter, you cannot use counter as an excuse because it's the duty of player to ensure that the hit will land successfully. You tried so hard to diverge the conversation to an inconclusive one. If you keep adding variables to certain amount of equations you won't be able to solve it. I talked about ladder at kr tournament only. Many WL before nerf was just a surge of new product nothing more nothing less. You boasted a lot about how sum is balanced now you label it with "free-win" tag? You're full of contradictions on yourself.
  7. nerf summoner pls

    6sec of speed boost cover so much distance. No melee class will remain in the center and get free pewpew there you pretend to resummon then bait into stealth and run at full speed now resummon again. Not every classes have speed buff to chase that long or have 16m non targeting to poke stealth. " You should know that WL also have that ;) " Nope you didn't talked about WL not at all. You CAN compare health gain per time during one match how many %HP you gain on average. You play only sum that's why you don't know that HP you gain during one match is huge compare to other classes. WL wingstorm travel in set interval > Deflected FM slow projectiles > Deflected Sum? Sum's slow projectile pierce deflect DEAL WITH IT. Sunflower? it travels at light speed. Range capability is balanced? Nope, for example WL doesn't have disable offensive-defensive, oh you want to count and compare the amount of def/deflect penetration of each class and rank them up too? Auto guard break? It's the skill that automatically pop up then enemy guard > Power pounce, Entangle Why they're good? Normally def breaker is not a discrete skill that automatically pop up that's why it holds the weight of syncing "when to push" with guard time. With auto pop up you push it casually and immediately no timing required. Look at all those FM that missed their snowballs. 6 Def breakers? Beckon / Flying Nettles / Briar Patch / Power Pounce / Entangle / Surprise gift Sum still has tag team. FM? Tab F out of gas. CCs while CCed even make it more luxurious. "Tactical Rescue" = "Recovering from mistakes" You don't know the reason why there're less summoner in the ladder. It's not that they're weak but pros at tournament take their pride on "not choosing low difficulty class". I have a "NOOB" stamp on my character even I won the match with sum :P ps. PETA will get you if you let your cat dies.
  8. nerf summoner pls

    Nope it's easy because seed shroud give speed boost+stealth. WL doesn't have full time pet they need to stand still to summon downtime is high and the most important is that they don't have speed boost without pet so running away to summon at safe distance is out of option. DnB is the most potent healing in the game in arena it doesn't restrict your movement like FM's and doesn't have any requirement like crit or other state. You can compare health gain per time with any class sum triumph all. Just by having lmb pierce deflect means you have 50% less chance to get deflected when switching lmb/rmb. Look at FM they get deflected all the time. They have almost all the tools. Double CC of all kinds at once/ Stealth+speedboost/ Pin /high healing/2 auto guard breaks with only 16s and 18s cd/ Disable charge/def/offensive-defensive at the same time 6 Def breakers / 10s anti-stealth DoT / Anti projectile+deflect barrier / when you got CC your cat can still CC with 4 skills Sum has least overlap skills that you must choose one and discard others. Everyone has sum because they're OP in term of how many mistakes they can make and still win. Plus least ping reliance. In the beginning this game didn't even have this class why they made it? Because it's an easy class and make the game more softcore to get more players which is why it disrupts balance so much.
  9. nerf summoner pls

    1.It's so easy to resummon. I play sum of cause I know that seed shroud is OP. It's your responsibility to keep your cat alive if you fail to do so you should be punished harshly. Cats are friends not disposable ammunition or burnable trash. 2.It's not a huge delay. Cast time is instant, animation is fast it successfully hits the target most of the time. Healing is high and cooldown is short. You want it to be balanced like having 2.5s cast bar? or 3s connect animation like dragoncall? or 45s cooldown like leech? Also you should know that sum is the only class that basic focus generation skill[lmb] can penetrate deflect so you can spam it mindlessly.
  10. nerf summoner pls

    How to balance sum 1.Cat resummoning cost 25-35% health 2.Doom n bloom no longer penetrates defense
  11. Warlock still need buff come inside warlock player.

    Repulse S3T3 > +Invisibility for 6sec Soul Shackle S1T5> +Disable offensive-defensive Fall In S2T2> +Resist for 2sec How about easy 16cd guard break like sum too?
  12. You don't know how good you got it

    Lag (how about set up some hubs around the world? and make it international server) low fps (compared to other regions) fps drop in arena bug (weird it doesn't appear in 6v6) Events and Promotions aren't the same ffs (Event is supposed to hand out free things for playing and Promotion is where you sell stuffs at lower prices. Don't mix it up together!!!) Occasionally memory leak TOI enemy shouldn't have advantages over lagging
  13. why no summoner class for other races

    Because only loli and shota can combine with anthro sd cats to boost maximum moe power. Plus it's an easy class it generates much revenue!!
  14. Twisted Grimhorn is the zone that you can't solo unlike frostscale. And drop rate on Soulshield and weapon box are really low compare to Zeiwei it's like 1/10 droprate of Zeiwei ruin zone.