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Posts posted by Kozuki

  1. On 11/21/2018 at 10:51 PM, Fufia said:

    I admit that it's stupid.

    But why someone is going to use this skill in PVE? I think you should learn the class better.



    Cuz in Drowning Deeps, well-used Skystone prevent you getting knockbacked.


    Cuz when you don't feel like tanking, Skystone allows you to float on boss' head, thus reset aggro for someone who is more willing to tank.

  2. Else, there is no point hitting him more than once per day, unless you multi-alt him, or hope for that super-duper rare drop of garnet from loot. I got two garnets from boxes after two months and made a hepta garnet, but I prefer something less RNG.


    Other gems already have upgrade cost reduction, a full set of hepta, octa is within reach, and the future with gilded garnet and dyad garnet-obsidian and 8 gem slots is not too far away, so I think it is now time to speed up the grind a bit.


    Ideally, the box quality will drop respective number of scales:

    -Normal/Last-hit box: 1 scale

    -Premium box: 2 scales

    -Elite boxes: 3 scales


    Btw, if possible, add Koldrak daily quest (not replace, ADD!) back to the list of daily challenges also helps to attract more players to do the run.

  3. 53 minutes ago, Cor said:

    You can buy inventory bags with hmcoins so i dunno why you are complaining. You can max your inventory without spending a single cent.

    You can max out all slots like me, but you will find yourself lacking of slots cuz the game keeps adding new currencies, materials. I have to offload some materials to other alts, but some materials are very expensive to mail in large number, and many of them are still bound-to-characters.


    The first vault slot is the worst, as they only have half of the capacity.

  4. First, remember to log in your account.


    Second, disable your ad-blocker. There is a pop-up for successful registration, but it can be blocked by ad blockers.


    Third even if there is no pop-up cuz ad-blockers, you still finish registration. Click on the Register button again will prompt you a message that you already registered it. Everything is done at this step.

  5. They want to get profits from that fat mobile market, especially when it costs less to develop a mobile game.


    However, 4 mobile games (including the upcoming BnS Revolution, which is made by NetMarble) is just greedy and lazy. Actually, it is 6 mobile games, since there are Aion 2 and Lineage 2 M too


    Meanwhile, Unreal 4 update for BnS is nowhere to see.


    Really, I hate this kind of greed enough that I wish them just fail miserably, like how they ignore players' feedback with Master x Master and has to shut down the game. They blatantly ignore players who actually dedicated hours of playing their game for real and just turn to cater casual people who just simply download the game, play past the tutorials, buy a bunch of potions, turn auto-combat on at a farm spot and leave their phones on with a charger for hours.


    If you want to have a feeling on how a mobile MMORPG would work, download Lineage Revolution and the upcoming BnS revolution. I don't believe that NCSoft can be creative enough to escape a screen packed with a few skill buttons that are used off-cooldown, a slot for healing potion, and auto-run-to-quest-destinations, together with greedy micro-transactions.

  6. They will eventually be account-bound, I believe.


    However, not before the next bracelet is released.


    The next dungeon drops necklace, so no reason to make Master Hong's tokens being account-bound even when the dungeon is no longer in ranking. Like how Yeoharan's coins still stay character-bound.

  7. 6 hours ago, Fufia said:



    You sound like someone who just wants to sell the outfit you get.

    this event has so many problems It's not even worth wasting time with it.

    The outfit I got is zero for now, cuz I don't open boxes daily. Instead, I wait for the end of the event and open them all, since NCWest may implement quality-of-life improvements in the meantime. Like what they have done with salvage-able tokens.


    And from what I see people opening their boxes, there is this dude gets 4 wheel pouches and proc 4 outfit pouches, after wasting like 100g + materials opening boxes on many characters. I guess he is very happy now lol.


    So yeah, assuming all what you want. If I have outfits, I rather gives them to 11 characters I have instead. With the ever-increasing supply, it is a pain if you get too many outfits as it keeping being harder and harder to sell.


    5 hours ago, caioc2 said:

    This event already suck enough, and there still people who want drops lowered. I never have seen people as sadistic in other games like I see in BnS...

    Learn to read the whole post to know why I ask for such a thing. I don't have free time to propose ideas that make other people life miserable, when I'm also one of them.


    tl:nr for you: Lower pouch drop rate = higher chance to get other better rewards (pet packs, sacred vials, premium transformation stones...). Unlike last year, the pouch is TRADE-ABLE, so if you want it, you can just F5 it.

  8. People who whale for materials from Trove will spend thousands of Trove keys and eventually get all items of outfit sets.


    People who spend a more humble number of Trove keys mainly for outfits tend to not be as lucky. They may end the Trove with incomplete set of outfits. Personally, I have a Mythos outfit without Helmet, and a Kitsune hair without outfit, for example. It feels very... unsatisfying, and no, it is impossible to spend more cuz reasons.


    I think NCSoft should just add all outfit items of the same set to a pouch instead, so that once a player manage to roll an outfit roll, they will the whole set and be happy with it. Meanwhile, there will be more trove slots per outfit-roll saved for other more more desirable items.





  9. 16 minutes ago, SalemK said:

    BnS 2 was already confirmed multiple times to be a mobile game and was the first to be announced among the others. BnS for pc will just receive the ue4 upgrade

    I think there is the case of mobile phones porting to PC. Maybe NCSoft will consider this if BnS 2 on Mobile is successful enough. Not what I hope for though cuz of simplified gameplay.

  10. From what I remember, the preview stream said the outfit pouch drop rate this year is increased, which is an extremely bad move.


    First, unlike last year, the outfit pouch is already trade-able. Unlucky players can just get from lucky ones, following the supply-demand rule. However, since you increase the drop rate of the pouches, the outfit becomes oversupply and drop significantly in prices (only 30-40g now in NA and keep dropping). Yeah, yeah, I know cheap outfits means every player can get it, but check the second point below.


    Second, increased drop rate of the outfit pisses off players who seek after non-outfit rewards. Getting more chance for outfit pouches from the wheel means you get less chance for other more valuable rewards like Premium Transformation Stones or Sacred Vials. This situation is pretty similar to when Daily Dash offered special premium tile with "Return to Start": it is a punishment disguised as a bonus.


    This year's event is already a lot worse than last year's already. Please reconsider players' feedback and provide Quality of Life Improvements mid-event, like you have done with Blade & Ghoul.

  11. I remember the preview stream said that the outfit drop rate from the wheel is increased, which is a bad move since the outfit pouch is all trade-able.


    It would be understand-able if the outfit is rare and account-bound. However, if it is trade-able, it means unlucky people will be able to get it from other lucky players. Giving it higher chance does not only devalue the outfit pouches (it keeps getting cheaper on F5), but also pisses off other players who aim for non-outfit prizes.

  12. 9 minutes ago, Rysa said:

    Same experience here. Out of 9 elder boxes I got nothing but garbage rewards such as scales and bravery coin, nothing else. Not even a single additional item, always the guaranteed Hearty Party + 1 trash item. Not even a Thanksgiving ticket or anything, just rubbish items that don't cover the transmutation costs. Last year I always looted something valuable from each box. It's obvious that the drop rates are rigged and that NCSoft does not give a flying f about its community.

    Yeah, assuming all items are self-supply Elder's Tables cost 7g per transmutation. So you basically waste 63g for nothing.

  13. Just notice today that there are differences in transmutation prices of the three tables:


    Kid's Table = 1g

    Grown-up's Table = 3g

    Elder's Table = 5g


    What does this mean?


    You will earn 82 boxes at the end of the event. Assuming you craft all event materials which, which cost 2g per set per daily craft. Events have 28 days, so you need 168g to craft for 82 boxes


    82 Kid's Tables = 82g + 164g = 246g

    82 Grown's Tables = 246g + 164g = 410g

    82 Elder's Tables = 410 + 164g = 574g


    "It is just 246-574g. Don't be a cheapstake", you thought? Yeah, It is 250g-578g on a SINGLE CHARACTER, assuming you CRAFT EVERYTHING, else it is even more expensive. And of course, if you want to maximize rewards as much as possible, you will want to have more than one characters, thus just piling up more gold. Hope you don't go full Elder's/Grown-up's Tables on all your alts, or you will get bankrupt pretty fast if the number of good-drop wheel pouches don't cover your cost. Remember that wheel pouches have the same drop rate regardless of tables, so the more Grown-up/Elder Tables you make, the more costs you spend.


    For the sake of comparison, 246g is enough to open x2 number of boxes if it was the last year's event. In addition, you were not gated from doing solo dungeons.




  14. 7 hours ago, Grimoir said:

    the area the npc iis currently at is the main area for that map, so its only logical the npc is there.

    Naryu Foundry is in the same map too. The quest giver both appears in Shrine of the Ascendant and in front of the dungeon. So logically,  BT should have that too.

  15. It will allow players to experiment new badge combos to their heart's contents in both pvp and pve. This alone provides a better depth of badge fusion system.


    It will also finally allow a pvp-oriented badge fusion, instead of just using solo ones. We have four pvp badges after all, but no fusion for them.


    And the developers don't need to think a name for every available combination. Name like "Magnum & Primal Force badge" is good enough.


    Or, we can just abolish the whole badge fusion system. Instead, add a second slot for soul badge. This way,  the developer doesn't need to create new fused badges every time a new badge combo becomes available. To open the second slot requires extra step, however. Maybe asking you to consume some items that are crafted with divine grace stones, for example. Or, using divine grace stone to make a normal soul badge become "second-slot-only" badge.




  16. I think the drop will be more suitable and more desired by players that way.


    Unless carrying someone, a Hard-Mode party tend to have full VT SS already, rendering the extra SS drop mostly useless. Its misleading light is kinda annoying to see too, as these SS perfectly take away the chance for something rarer to appear, as the more loot in the loot table you have, the less chance you get rare items.


    Nowadays, VT SS are become more common thanks to Hive Queen Wings become account-bound. So, I think it is okay for pre-VT players that can do Starstone Mines and above can occasionally get a rare VT soul shield. Like NS/IF/EL that can be tackled at pre-Raven SS level.


    Also, I believed it would be nicer if all bosses in a dungeon can drop legendary-tier SS, so that fighting them feel less of a filler boss that are only there to make the dungeon longer to run. Dungeons with two bosses drop 1-4 at boss 1 and 5-8 at boss 2. Dungeons with three bosses drop 1-2 at boss 1, 3-4 at boss 2 and the rest at boss 3.

  17. They will, cuz Lyn Warden will attract a good number of new players who will play the game, or existing players who will spend on Race Change voucher.


    NCSoft is now aiming only for maximizing profits and regards nothing else.


    -They discard blue quests cuz they want to rush new players toward end-game where they will meet the community hub and begin to play with their wallet. They


    -They add Lyn Warden cuz said-above reason, ignoring lore reasons why Lyn is not suitable for big weapons in the first place.


    -Release of pet collection that provides stat bonus. Guess where do you get those pets from?


    -There are no news of UE4 update for BnS, but there are news for upcoming six MOBILE games. Three of them are BnS games, including BnS 2 itself. Even AION 2 is also a MOBILE game. Why? Cuz they want to target that profitable mobile game market.


    -For the sake of mobile game development, the quality of BnS on PC has declined, even in their own country. No hiring QA to test the game before launching, resulting in KR players become free "beta-testers" when TT raid was launched, leading to the disband of a major raid group in KR. The rushed awakened skill patch that break some classes, enough to warrant a delay of its launch in NA/EU.  Then new ET raid came, with no single shred of creativity: new-raid's soul shield set bonus, necklace and badges are just VT 2.0

    • Like 2
  18. 2 hours ago, Shuthelah said:

    Can somebody provide a screenshot of the different boxes and their possible contents? I don't remember but I believe only 1 item is guaranteed.


    +11 achievement costs at least 180 gold + 5 runs in Naryu Sanctum now so....☹☹☹☹

    Do not buy crafted event items from F5 now. They are leftover from last year, and are unusable for this year. 




    I'm puzzled on how NCWest can let such a thing past their radar. The new and old items even have the same name, so gullible players may buy wrong ones.


    It is better to wait until near the end of the events where materials has become much cheaper to buy.

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