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Everything posted by Kozuki

  1. People still upgrade gear to increase their farming efficiency. Sure, you can kill Ma'o with newbie gear without enrage timer, but are you willing to spend one hour per run to get a single alpha token fragment as end reward? Or will you upgrade first so that it becomes 10 minutes/run? The only thing enrage timer severs in this game is to DPS-check players, thus forcing players to gear up. If they want to gear up fast, they have to swipe, or grind a lot on multi alts, exhaust themselves, then give up and swipe. NCSoft is also very uncanny with enrage timers.
  2. *NCSoft duly noted and decided to add all of these suggestions in future. Together with their normal enrage timer, of course*
  3. They are nice to have, yeah, but not necessarily must-have: 1) In this game, healing is something self-sustain from drain gems. Unlike PvP where it is harder to come by due to random player skills, Bosses are static target with fixed rotation 2) Even if you have max pet, if you are careless, you still die or lose a lot of DPS. High HP and Def are cool, but Pet won't help you face tank every single attack. Some attacks even deal fixed damage that ignore def. Meanwhile, a no pet person can survive just fine if they are careful to not get hit. 3) Many of pet s
  4. Give up on vials from events and get pet packs instead. Unless you pvp, there is no point to upgrade your pet past awk.loyal stage. And Talisman upgrade is just an expensive trinket.
  5. Cost-wise, it is like buying trove keys, except that a chest can give you more than a pouch, and 10 chests gives you another chest. Have trove been evolved?
  6. Updating reward list: https://www.reddit.com/r/bladeandsoul/comments/be8szr/sparkling_starcaller_chest_rng_box_megathread/
  7. Not everyone like solo contents. I myself refrain doing any solo dungeons, despite that they give hearty unnerfed gold rewards compared to running a group dungeon with nerfed gold. Cuz if I want to play things solo, I will just play offline game instead. So unless I'm utterly lazy, I will camp in F8 for group activities, cuz it is more fun that way. Also, F8 will never run out of people running dungeons unless this server really dies and have less than 10,000 rooms per week. However, someone prefers to solo in their own pace instead, so it is nicer for them to give them alternative
  8. And get a useless skin item that you cannot even apply it on your Heart. Glad that I skipped and sell all wheel items, which gave me some hearty gold :3
  9. It is always better to have more than less options to do something. If anything, it would benefit new players. It is like Koldrak's quest being part of daily challenges one year ago. If you can do Koldrak, you save yourself like a few minutes of running another dungeon to fulfill the quota. If not, you still have other dungeons to run with. You lose nothing here. It is just a matter of conveniences that differ between people. I don't even mind if they add the daily quests in Windrest to Daily Challenge. Honestly, areas like Windrest should be a bit more common due to h
  10. Yeah, people can do MSP for TT 1-5. So what? That option is always available, while event is temporary. If the event works properly, it would have become another alternative for people to get 3 TT SS outside of usual ways. Or, they can combine both: instead of hardcore MSP 6 for every single piece, they can divide it, so they will get 1-3 from event, and 4-5 from MSP 6.
  11. Should be fixed now. NCWest doesn't document everything in their patch notes. I notice a DPS increase for my WD/Gunner during SB too.
  12. For someone with 1.2m DPS, I cannot complete Longgui Stage 4 for emblem. So my only other source is tryhard with Burning Mausoleum, which daily gives me 6 tokens. This dungeon is another gear-check that requires 1m DPS for each party member. At least it is a bit more accessible, as you can get buff classes along the away. However, it has been a week and I only have two dailies done. Seeing a recruitment is extremely rare, lest about successful runs. Either I don't see any recruitment, cannot gather geared players cuz they finish it/give up for my party, or someone are c
  13. It can be traded for ToI tickets. Helpful at the beginning of new seasons when you want to farm a new soul badge as fast as possible, instead of waiting for daily allowance of tickets. With enough Yunsang's beads, you can day-one a new soul badge. Yeoharan's and Master Hong's tokens also act similarly. https://i.imgur.com/s0B1wis.png
  14. Does it happen on certain bosses? Cuz for Earth Summoner's combo, I cannot proc nettle without ivy poison. So far, I don't see any problem with it.
  15. Specific your problem, cuz so far, Ivy Poison seems to work fine for me.
  16. I asked the same question. Here is someone's parse results, playing at 250-300ms. Note that for some summoner, removal of Rosethorn improves their DPS. Also notice that Shadowforged 6 is a bit more ping-friendly, cuz Flying Nettle is not bound to ping.
  17. A lot of players have taken your advice wholeheartedly and taken a break from this game whenever they face trouble, so we are gonna have the last final merge incoming. The one that should take a break is not players, but NCWest. Too many times they committed blunders, and every single time, some players left them cuz they did not want to fully mitigate their mistakes. If they believe that they can ditch remaining F2P and dolphins to cater whales only, hoping this game will survive with just whales playing with each other, then by all means, go ahead.
  18. I have serious doubt with the new management. Aside from new stream members and more detailed patch notes, updates started with new management team has been a disaster: -Awk.skill update: White Orb scandal. First, they miscommuniated with KR developers and giving players wrong information about White Orbs and Demon Spirit Stone exchange, resulting in uproar. Second, while they try to mitigated the crisis with free orbs on F10, I think it is better if they just accept White Orb = Ascending Orb exchange instead. Yeah, it may put the market out of their control and mess up some of the
  19. They might have pay some attention on the gear difference (they have more stage of soul, heart...), and tried to remedy it with one-hour/one-day fleeting weapon. This weapon did not exist in KR event, and is taken after TW's P2W weapon (they have a cash-invested path outside of our normal raid/non-raid path). The thing is this weapon alone is not enough. It may help some people at A9 and below to have enough DPS to clear Stage 4 provided they have the right gear and ping, but its improvement for the event is questionable to a majority. Also, this is not a GC weapon, as its buff wor
  20. Can people plz stop spreading the bullsh*t information that the fleeting weapon is equal to GC9? And for the first time, I see it is compared to ET3, lol. That fleeting weapon works completely different compared to GC weapon. To make it simple, it is a glorified Galaxy weapon with some skills mod from Aransu 9 where it only has 5 stack that leads to a 30s buff that will reset your skills when the buff ends. Btw, the fleeting weapon doesn't have the 100% critical rating too during its buff too, though it has some passive critical rating like an aransu. It is good? Really
  21. I think the problem is not reward. I think the problem is that some people feel being left out cuz they don't have enough gear. And the ones who feel left out make up a majority of this game's playerbase. If you want a gear-gating event, just gate it behind raids/hard modes. This event is depressing for players who are in middle: they are not badly-geared, but also not geared enough. Reward-wise, this group of players benefit the most from emblem rewards. They are not lazy players, and some of them invest real money in the game, just not as much as a whale.
  22. The event weapon is not equivalent to GC9, though you may experience DPS increase. It stacks very fast, but also has a 30s buff before a reset kicks in. For classes that benefit a lot from resets (Gunner's V, for example), that 30s buff may be a mixed blessing. This event weapon is similar to Galaxy weapon, which also comes with 30s buff. Just less stack and faster stacking.
  23. Both. Whales keep server running and do feat for bragging right. F2P keeps server interesting for whales to play and are potential whales themselves. I never understand people who try to classify whales and F2P and diss the latter, while they are equally important to both players' experience and company's profits.
  24. Kozuki


    Fun thing is that even Normal Mode one-hit kills you, though he is kinda slow, have telegraphed attack and you get 15 dragonblood to take on 15 hits. But then you have to wait people to take 90 dragonbloods first :P
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