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Hanuku

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Everything posted by Hanuku

  1. I actually managed to read, more or less... FIRST, tip, divide your thoughts into paragraphs. Helps people read better. Anyway. I do agree on the part about people complaining too much. But they complain for a reason. Sure, there are some special flakes out there who want everything handed to them, and only to them. And they are usually very noisy about it. That's the so called "vocal minority". Meaning, there are more people playing this game than those posting here. Those either post their rants elsewhere (reddit), or don't really have rants worthy of their time to post about. I can't say the game is fine right now. Much less population than before. The whole MMO genre is failing hard in the West, while still thriving in the East. There are two main reasons for this. First, what the people of the East likes is not the same as what Westerners like. And MMOs in general are more suited to Easterners from the start. Actually, MMOs usually have to be edited, sometimes heavily, to "Westernize" them. And the few Western made MMOs have vastly different experiences to what is made in the East. Western players prefer more pvp and things based more on player skill with fast rewards and gratification (bragging rights), while Eastern players like a mix of pvp with pve and lengthy grinds. Second. Corporate greed has placed their evil hand on the gaming industry harder than ever before, forcing out incomplete games and making players pay afterwards through DLC and micro transactions with the goal of producing an exponential amount of money from each single title. Americans were taught in the 80's by the so called economic experts that "Greed is good" for the whole capitalism process to expand. And they used that exact term to explain it. Anyway, MMOs are not the exception to this. And companies are doing what they can to skim through the laws while trying to milk their games for the last cents. The results are less than stellar and players are often left with a reduced experience and a sour feeling in the end. So really, I understand why so many are unhappy with this and all the other games. Even new games like Krutzpel (or whatever is called) gained quite a bunch of negative reviews on launch, all because what the end user experience turned out to be.
  2. So with your findings, do you think it's worth reporting it directly to Support as the moderator told you before? Or are you leaving it here in this thread and hope for either someone else reporting it, or for staff to work on it based solely on this thread? In some cases, one has to work a bit more towards a goal. In cases like this, just making a thread won't prompt those addressed to solve the issue, so it may require a bit more from us to complete it. That's why I was advising you go the Support route. because staff won't work from a forum thread. They work from tickets.
  3. Didn't you say there was a thread about it in their forum? You could see what's it about and see if it in fact does require a report in the first place. Maybe ask there if others have used it and how it works. The key here is to see if it's really a reportable offense, or a bug in their program that needs emergency patching.
  4. An exploitable bug which can be used as a cheat is as damaging as an intentional cheat. All that is needed to do the damage is people willing to cheat. So yeah, I still believe if you have solid proof, reports should be added. This will help us who don't use the program, and those who do use it. Because it ensures that at least in fairness, everyone will be on the same page.
  5. The way I believe this game is p2w is not because things are unobtainable through f2p farming, but because of the time to obtain them. See, in MMO culture, when a patch and new content is released, people are given two options to get the new gear. Either pay for it, or grind it. A fair amount of time is usually given in between patches for people to be able to comfortably grind this gear, so they can catch up with those who paid for it. The problem with some games, like what people claim about BnS here, is that the time given may not be enough to get all the gear at a comfortable pace, or the requirements to get that gear are way too steep, which means that only those who paid or those who no-life'd a massive grind will be ready for the next content. The rest are left lagging a bit behind.
  6. IF there is a cheat and a cheater, you should report it through Support. Not through a forum thread. I don't use BNS buddy and I dn't think I will. The whole having to log in through their front end instead of trough the official launcher gives me the shivers... But that's topic for another conversation.
  7. This is the point I'm also making. At that price and with the in game availability, this item shoulnd't even be in the store. As a company, you don't want angry players calling you a scammer. And even though this is not a 100% scam, angry people will label it however they feel at the moment. While not multi player in the sense of more than two players, the very first widely distributed video games were in fact pvp games like "Spacewar!" and the first versions of "Pong" with no single player modes. Single playing of the era was handled by the classic Pinball machine, which was a game, just without video. So indeed pvp has been in gaming since it's first days. Some companies just don't give it the care it needs.
  8. I'd support this too. Now, I'm not having much trouble finding a good spot to farm. But if we get at least 2 more channels, more people will be able to farm their favorite spot (like those farming spiders). I don't think we need as many channels as Basin, though. Then again, a single character shouldn't need to farm this place for very long. The merchant grows outdated quickly, and afterwards serves only to sell lower tier materials. Unless you are trying something crazy like trying to get a full aransu soul shield from here...
  9. I don't know if there was a ninja update to this, but when trying to remake the weapons on my alts, I can no longer get to 8 slots. They all stop at 7 either through upgrading or through playing the 5 naryu silver "lottery". Before, I could get 8 slots rather easily. But now, here I burned about 200 naryu silvers and most I got was 7 slots once in a blue moon. So +1 to cheaper hammers. :)
  10. This is a serious problem because a non updated security software can mean very bad things in the long run for the software it's supposed to secure...
  11. Seen many threads from you, and I wonder if you are extracting any entertainment from this game at all. Liking a game and having fun with it are two different things. For example, I really like Tera, but the way that game (and the publisher managing it) changed was simply too much for me to get any entertainment out of it, so I decided to quit it for good. Maybe it's time you ask yourself that question. Are you burning out? Are you still having fun despite all the problems? Or is it maybe time to either take a vacation or a longer more permanent leave? Do note that I'm not telling you to quit the game, but things change and people also change. Maybe what was something you enjoyed before has changed in a way that feels more like a chore, or has become annoying. Maybe you yourself changed and what you liked before you don't like it that much now. I've been in that spot too many times to not notice it when it happens. The problem is when we don't recognize the problem and stick to the game as a sort of obligation, or out of daily routine. The burn can become so bad that something that would have required simply a new look or just a small vacation, becomes something you don't want to ever see again.
  12. 1. I agree that we could use a small buff to peaches earned, and that the peach vendor should update it's offerings. But the updates here should be minimal since this is mostly an area for people just starting out, if I understand it correctly. I don't think it's really meant to support the needs of an HM 21 with TT gear. Basin already has several solo-soloable instances. Maybe rework them into dailies that grant a set amount of peaches when completed, just like how regular dungeons reward boxes and consumables. 2. Some may have problem with the current reset hour, but that's sadly how it is. Change it to another hour and another group will have problems. 3. Not gonna comment on that because I didn't deal with this item. 4. Xigncode lingers for more than a minute after closing your game. I have no idea why it does this nor why the devs left it as is. 5. Same as above. 6. I have no problems with the updates to HM and CS. I DO have problems with what they did with the old orbs. 7. If you divide the dungeons in star tiers as the daily challenge does, you should be able to identify at what gear and player experience level a character can enter this or that dungeon. HM13's with starter gear should be able to do up to Ebondrake Lair with only some minor updates to their gear (complete raven shield, bracelet and mystic badge from blue quests and refuge). These dungeons require only basic knowledge of your class and how to maintain some dps. You shouldn't be trying to get a lower geared player into a higher tier dungeon anyway unless the rest of the party accepts it because it hampers their dps. As for what to buff. If you do your dailies, you get friendship charms that buff some stats when used. You can also get lucky dumplings for extra stats from any crafting guild (guild supplies), or get an alto into the Acquired Taste guild and make the much better spicy dumplings. 8. I already wish for infinite windwalking everywhere in this game. More ready to use windstride points inside dungeons could be a blessing too, so people entering late could jump into last unlocked area to join the others instead of having to run from the door. These could also be shown on the map. 9 "etc" we need more actual bug and optimization fixes. In general, yeah, this game could have a few more QoL things. Some easier to implement than others. And some more agreed upon by players than others.
  13. And that's the reason why I made this thread instead of a rant/complain one. I don't want these instances to be nerfed before they end their current usefulness because the game is hurt the more nerfs are added. Instead, what I feel we need is better understanding from the starting players and for them to know that in some cases it's all about learning this or that mechanic, or knowing where to go to upgrade their character quicker to be able to burst it down. But the most important part is mechs. The earlier our players learn that mechs exist, the better they perform at higher tiers. What I hoped is that when people do an online search after wiping the first time to this or any other boss, they could find threads like these, without rants or ill words towards the game creators, and instead having the direct help they may need. As I said in another thread, though, this game updates perhaps too quickly, making content obsolete in a few months. Next week we will be getting yet another content update and higher tiers of certain things. Before long, this dungeon will be tossed in the forgotten pile that some players will have to solo (like me doing ebon citadel even though I'm so bad at this), so we will be needing some people to also update on the game knowledge part out here. So I also hope my move prompts others to do the same, instead of just filling the forum with cries of "p2w" or "broken mechs". Learning is more fun than complaining, after all. As for what gear people get from story. If you do just plain story, you get the sacred longui soul shield, a maxed or near maxed baleful/seraph weapon, solak accessories, some square gems and very low tier pet and soul. Doing temple of succession gives 5 pieces of raven soul shield, talisman, hexa gems, and riftwalk/dawnforge weapon stage 3. I may be forgetting a few items but that's more or less what you get. IF a player then checks their quest letters and finds the other blue quests like know thy enemy and the dead refuse to die, (or is directed to, since the game itself does not really point you specifically to those quests) then they will get a mystic badge, the last 3 pieces of raven SS and a divine/tiger bracelet. This gear set gives decent crit, but nearly no mystic stat nor any other bonuses, so it's as plain as it can get.
  14. Questions. Did the game start faster before? Did you add a new anti virus that is not windows defender/security essentials? Is your computer loaded to the brim with start up programs? is the game on a slow 5400 rpm HDD? A faster 7200/10000 rpm drive? Or in a solid state drive? All of those and some more can slow down game start up and overall performance. It's important to make it easy for the PC to handle the game. More when this gave has bad optimization issues.
  15. Mine weren't, and that makes a huge difference when resources are limited. :/ Though I agree on the part about maxing something if you are going to use it for a very long time. Anyway. I believe this discussion has gone beyond what's needed of newbies to do, and is now flying into the realm of personal preferences, which aren't bad on either side. Just how some people play compared to others.
  16. Based on my own experience forming my characters recently, a fresh out of story character controlled by a newbie who lacks knowledge on how to up and maintain DPS, can do somewhere between 30 and 70 K depending on class complexity and how quick they mash buttons. Add 6 of those to a party and you won't even get 400K combined dps. Add on top of that, they come to the dungeon expecting brain dead fights akin to pretty much every other current 6 man one star dungeon, and that's a fair recipe for disaster. As I said, I've seen it way too many times. While I'm slowly getting better, I'm not yet at the point where I can solo it. The thing only has like 24M HP. If I could, I would, and eventually I will get to that state. Here's hoping memorizing things can be of use, since my reaction times are utter garbage. :) Many of these players are just starting to learn their characters. Thank the utter easy story part of the game that gives absolutely no challenge to force players to learn. I hardly ever see FM bubbles in any of these runs, as they are one star dungeons. Meaning, for players just starting out with end game. Most of the people who know how to handle their characters are already way past these, so those you see doing them are just there for a quick challenge dungeon mark for the daily. The rest will most likely ask you "What's HM block, sir?" As I said before, each of these dungeons should have had one or two fights that stressed the need for people to learn and practice mechs and how to use defensive skills. Nerfing them made them more accessible, and that's alright. But when the nerf makes it so players get used to brain dead content, I think we may have a problem when those players decide to go up. Then again, not many get stopped by a hard reality check when going from one star challenges to the two or three star ones. At least the game seems to still be working this way without blowing up. Nope, it's not. that was a rant thread. This one is trying to help those who are having trouble, myself included. :)
  17. How were you able to dig up a one post 2017 thread just like that? That dude is probably long gone, even..... But I've been surprised before. lel
  18. Yeah, I agree on the upgrade part. The second other reason why I picked king glove for now was for the set bonuses. 4 and 5 give a total of 200 mystic, which is a decent side bonus to have. With the current gear as I have it, those set bonuses are a blessing, and I don't have to waste on a ring that I didn't want for it. I left ring for last because after reading what each piece does, Destiny ring isn't too shabby on itself. And the ring I really want is Myth. But getting it is still a bit beyond my gear and capabilities. Soon I say...
  19. I don't have a Destro anymore, but from what I hear on the current content, it is a very competent pve damage dealer. But then again with enough gear, all classes can make pve trivial. As for survivavility, it's up to you learning mechs in the later dungeons, since up there HP has no meaning thanks to one-shot stuff. For anything else that doesn't outright one shot you, destro has plenty of survival with high hp, shields and defense abilities like spin2win. And as for cool factor, very few things can match smacking someone's face on your axe...
  20. I personally bought the king glove just to replace the hollow one, set it to at least stage 3 and then kept on upgrading the other stuff. Right now I'm missing ring because I don't want the cheap one from refuge. I want the one they have for a bunch of buds.
  21. I have most of mine on my BD turned off. The only one I have on is the one that forces the enemy down again. Though that's because there's also a limit on how many skills one can disable. I'll have to check on my other characters, but at least I agree with OP on most boss situations. More important when there's a low dps party on a tight enrage timer...
  22. One issue I was having my first times in there was visibility. Even at lowest effect settings this game gets pretty chaotic, mostly if playing a class like WL. Since for this boss one doesn't really need to see where your partners are, if you need to have better visibility, hiding other players can come handy here.
  23. The level 60 voucher will give you some gear to start as a fresh 60. But I advise you to play the game story at least on one character. Use Premium instead of a voucher if you want to spend some money and have some benefits along the way. Once you do all yellow story quests, do the orange quests you will find in your quest letters tab. The most important of the orange quests to do is named "Temple of succession". Lastly, there are a few blue quests that I feel you should also do. They are called "The dead refuse to die" and "Know thy enemy" parts 1 and 2. You will get those as you reach level 60 as well. Unlike the old game, you don't have to upgrade gear in the story anymore. You will be given level appropriate gear as you complete it. Gear upgrading is now part of end game only. Just make sure to not part with your Lucent accessories. You will need them later.
  24. While I don't have it on my like list, the reason I decided to search for info and post a crummy mini guide (instead of whining about it) was because I really don't want it nerfed. As a more mechanically difficult encounter than most other dungeons on the 1 star list, this makes good training for what's to come above. In fact, I feel all 1 star dungeons should have bosses like this to prepare players for harder stuff. Monkey comes close, but his current kill ratio is very low.
  25. It's a newbie trap indeed. I'd be happy if they toss the weapon and a decent cost reduction my way. I mean, raven is already third tier from top to bottom. While it's cool to walk the path others walked (looks fair on paper too), the weapon is not used for current top tier content anymore. Then again, I was never a fan of dividing the pve paths into dungeon and raid. But that's just me and my view...
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