ombremq

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About ombremq

  1. Tag maches

    Too lazy to create a big text to motivate people but quick sum up, tag matches are dead and devs never got a plan to revive it, unfortunately there good season reward and basically all we have to do is to gather and have fun...i'll organize tag maches session every friday till end of season 8pm-9.30pm cet, if interested send me a message here or discord Medusa#3949 or join server https://discord.gg/vbUxM6P
  2. Tag matches

    Too lazy to create a big text to motivate people but quick sum up, tag matches are dead and devs never got a plan to revive it, unfortunately there good season reward and basically all we have to do is to gather and have fun...i'll organize tag maches session every friday till end of season 8pm-9.30pm cet, if interested send me a message here or discord Medusa#3949 or join server https://discord.gg/vbUxM6P
  3. Clan Alliance

    Would be cool to have a clan alliance feature so we can alliance 2 dead/drying clans, to make an alive alliance adding features like joint CBG etc... oh and btw would be cool aswell to update clan feature and items, that a shame for a mmorpg to have like 0 social feature, can one of you just login for 10mins / month and update every outdated thingy.
  4. This is clearly not the time to chill out or wait an official announcement on our region, NCwest demonstrated those past few weeks they got no clue what going on, so like everyone i better fish for information in korea, lower my gametime and start to pack up cause for now our last hope "Ue4" look more like a last backstab and moneygrab update.
  5. Current State of game

    The first 20 mins of this stream are illarrous but resume this game perfectly, totally unrewarding game, dunno how those devs just litteraly thought that removing every reward from dungeons/quest was a good idea, no unity boxes / no mats / no items/ not even decent experience pt, the base for a mmo, nothing worth farming anything in this game anymore.
  6. Losing interest. Considerations about it

    This is a perfect feedback you got there, nothing much to add, i have been aswell amazed about all those nonsense unblockable attack added on everything, back then when game was good it was focused on what they called "martial art", a boss attack = you react to it/ you block it like a fighting game, now we basically have to read book for everyboss "attack pattern" and script our gameplay, if devs decided to implent thousand of unblockable red attack you have to avoid as melee every 2sec making the fight completly boring then we have to.
  7. Blade & Ghoul: Patch Notes & Overview

    can we at least get an answer? what the hell?
  8. Blade & Ghoul: Patch Notes & Overview

    Everyone care lol and 35 stones in 6days? what are you talking about haha, probably a hidden dev not playing the game trying to argue hahaha, it took 1day before wich is Nothing, and dont think people will suddenly run around with 10k material to spam that craft button, making it 1min change Nothing, those who struggle gathering mats to upgrade will struggle even more cause it cost more to craft stones
  9. Blade & Ghoul: Patch Notes & Overview

    [clown sound and benny hill soundtrack] Hello everyone your not dead yet, your still playing this game after the mess we did the previous patch, Don't worry we got dis !
  10. Current State of game

    The few change added recently are nice but problem of this game is that you need to update it and to focus bringing back challenge /hype and fun... and if you people keep slacking i fear we wont even pass UE4, putting few nerf to make the progression faster is nice but what about the rest? what people desire is to have a decent mmorpg not even a perfect one but at least what everything is provided on any other mmorpg, you have to consider that few players wont come back because september patch was like last hope for them, they wanted good changes instead you implement broken features no1 asked for and you fixed it and probably think its ok now but its not...its really sad to see that we are facing a wall where the last content we can do, broken but fun to do are raids now cause everything those devs touch(ed) made this game more boring and broken: - PVP : Completly destroyed with an awakened patch no1 asked for, instead of at least fix it by creating a 4th pvp focus Tab with old pvp skills and lock it for pvp, they have done nothing, a simple fix any kids could have done to at least not lose the pvp community. - Clans : Important feature in any mmorpg to socialize and loyalty your player basse and even more powerfull feature when your playing a dead game, you never updated anything for it, there is old items on it, old abandoned feature, no bonus for doing dungeons /raid with clan , no clan activity except broken BG......nothing - Event : same boring event, weekly/dungeons when you could add funny event exploiting your world...poh24/bsh/ misty forest open world pvp / adding open world boss/pvp etc... - raid : BT 50 fps >>>> ET 10 FPS.....i fear that next raid we going to play with 1 FPS, how is it possible that every new raid you release we lose 10 FPS, what your people doing, arent you aware you game is not optimized, can't you just stop with all those animations and rooms and just put 1 boss / instance... TT/ET pleb weekly work with decent FPS take it as example and ET jesus christ how can you explain the endgame raid got reward that poor? a badge that dont really increase your dps, an useless necklace super expensive and a Boss 1 dps check at last phase? hello? -pve : easy mode is nice even if no1 asked for it but wont last long i think, doing dungeons brainlessly is not what drive people to play a game at this point just give us a bot an easy fix as i always mentioned would have been to increase drop rate of hard mode or to put something worth the effort, like anything, 5ms / run, 1 elysian...anything, we can bid, any items could have work but most of people wont try it, its a waste of time for most of people because of the lack of rewards and too much effort. To conclude there soo many problems/ outdated features in this game its depressing to be honest, the list is too long...i kind of understand you people focusing on getting money but i never saw a game in that state where every single features are just super broken and nothing is done to fix it...Even a private server run by 1man as a part job would probably have better features and updated content. Getting feedback from players is ok but play the game for like 2 weeks and you will be able to fix a lot of things already.
  11. Dungeon Difficulty Update

    It's kind of sad to see that the entire Community waited that long to wake up...the current state of game is due aswell because majority of people tolerate everything, smart kids aren't even concerned about that issue, they just doing raids and earning more golds than everyone else skipping those boring dailies, even if they revert back to the old system, you have to consider first that dailies is no longer an efficient way to progress in this game, never been to be honest, the drop rate in dungeons is way too low for every single item, you'll struggle even trying to farm an old item/outfif 3years olds, those people don't update their game, they don't play it, they can't fix anything there just now too many problem in game, list is too long.
  12. This patch might be the last straw

    What are you people talking about all the time? who complaining about content being too hard we need mechanics nerf? where is that community asking for it?show me a populate thread about it or stop coming here inventing story, the proof is they added "easy mode" and almost everyone whining about it so link us that invisible topic i am unable to see where people are doing the "fiesta", yelling "we got what we asked its a christmas miracle"... seeing the current state of pvp the constant warning from the entire community you think they ever listen to anyone? wake up lol ...community mostly whining about "game optimization" & "rewards", if they put decent reward/rng for hardmode then i'll farm it everyday, can you just imagine that years before we needed less mats but we were able to farm 100+ moonstone in about 1h doing naksun and you still think that they adding "easy mode" to please that "invisible" community asking for it?...we were fine with normal mode but like Petpuggi stated, their aim is :
  13. Game dying

    What save more time? Create an high AP static group to daily repeat same dungeons to gain time, you need to find that simple answer by yourself. I wish i could have fun like you but It's kind of sad to see that way of thinking seeing the current state of game... People doesnt suddenly ask for more AP, if you take example for a raid like TT/ET when they first came out people asked Aransu geared players for TT they are still asking for TT geared players for ET... but that won't be the case in few months, why is that? cause there going to have a new raid/new dungeon...so if we speaking "knowledge wise only" in few months people going to ask ET geared players to do ET to have a smooth clear, and why will they stop recruiting TT geared players? because content moving fast, they won't have time to take care of late lowies not because they don't want but game design is a farm race, and not everyone want/can chill around with newbies like you do. Devs created an elitist community and keep releasing content and gears for that elistist community making sort that the gap btw both community never lower, now simple mind people fail to understand that and keep dreaming we'll ask raven geared people for VT and VT geared people for TT and wait those low geared people progessing at their pace and living in a carebear world because we all mother teresa.
  14. Game dying

    Problem is most of time you taking nosense argument to prove your point, "someone can buy account", "i found an outdated VT geared group but i was even less geared so that prove my point"? seriously? you really think that in this game just "knowledge" wise out of 100 different group you going to find more trap TT geared players than VT geared players? You still don't understand that game fault? press F11 and look at all those group in challenge mode, i don't see any VT geared people and i do not think they burn down everything to skip mechs. So meanwhie all those high AP training/doing last content dungeons/raid "IN HARD MODE" , what rest doing, those sweet low AP we have to take care about or else we mean person? they doing nothing but old content ! because game doesnt allow them to have access to last content in a decent amout of time, so once they reach our state we will be probably done farming those dungeons and cant take the risk to wipe it cause other endgame dungeons to focus farming 100+ times. On good game they don't face that problem, devs are smart and release a content that allow everyone to participat day 1. In this game devs made sort to create a huge gap btw us so once again high AP = early acesss for last game content = more training , more knowledge more dps more everything...less AP is for most case more struggling for everycontents .In few months when they'll release new dungeons to farm, most of us gonna ask more AP to avoid learning group/low dps because as i keep repeating , we don't have that luxury in BnS, game design not community...
  15. Game dying

    Aransu 9 pt as example? lol? you got traped because you joined a party of VT geared people, VT is a 2 years + old content, people pug it or dont event do it, so i dont think you understood the concept of more AP = clearing fast, if i want content to be cleared fast i'll ask for almost every dungeons /raid at least TT geared people... There is one more parameter you have to take into consideration more AP= better knowledge aswell, you have less chance to be traped by a full TT group than a full VT group and why is that when both group suposed to be able to clear reguarding their gear? is because the aransu group is the "new area" of people late in content, those people probably going to run Warped citadel TT geared in few months we could be nice like you and teach world how dungeons work but once again the solution to avoid the experience you just faced going to be to rise the requierement for those dungeons and i can't blame people doing that, this game isnt build to chill around