thanks for the response @Hime
Yes I tested it on my gunner alt and she is doing the same thing.
I recorded a few clips to be more clear on what I mean.
For example in this this clip, I manually Place my Forcemaster into the middle of a group of mobs (And even attack one to see if it keeps attacking the mob i manually attacked (Away from where i initially began the AI (clicked play button.) but instead of her fighting the mobs, she runs back to where I initiated the AI.
I did the same thing with my gunner, i manually placed her in a group of mobs after initializing the AI. She doesn't fight the mobs near her, instead the AI tries to stay in a fixed zone around where it was initially started and runs away from the mobs attacking. It used to be that the Ai aimed for any mobs around them or attacked them. The recent changes limits it around to where you initialize the AI.
This actually makes things slower because you gotta wait for respawns around the fixed zone.
Sad 😞
but thanks again for the reply, hope this clears up a bit on the changes.
(