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About beowolf

  1. BNS ABC Game

  2. Honestly, you probably answered yourself. You have the facts, you see the evidence, and KFM IS going to be better overall. If you want to play FM, do it, but that's for your own enjoyment. In the new patch, BM and Dest are hugely buffed. Summoners are going to drop in popularity because their overall power is down (although I'm still sure a faceroll summoner will beat a faceroll KFM; if that changes we got a problem...we may have a problem cancel what I just said). But when your counters get buffed and your strong matchups don't matter, and you don't get as much out of the new content, then I can't argue much for the FM, aside from relying on their broken freeze/target mechanics as usual. It'll still work, but won't be as effective. Edit: Seems you want to bump everything up because you want answers, and then disparage people who try to answer. I'm done with these types of elitist douches. Have fun.
  3. Skill. Sorry, but that's probably the best answer. Aside from that, "Anything but BM" is probably the next best answer, but even that could change with the new announced Silverfrosts. I'm going to say BD, FM and KFM (especially KFM) are the classes which you can really "control" your outcome in the sense that there aren't many unwinnables (sums have the best matchups overall, but it's more amazing overall with Dest/FM huge weakness), although less clear-cut advantages. People are going to pile the hate on KFM having poor matchups, but they're always in the game until they're x-2. A skilled BD, FM or KFM would in most cases be able to "stay in the game" more than even summoners. I'd like to think Silverfrost will balance the BMs and fix one problem, although it'll probably mean bots will multiply.
  4. Hmm. Honestly I think you are grasping them, but they're escaping. FMs can movement Q, E or SS out of soft CCs like snares (you can too, but only with SS), which allows them to escape without burning tab. If you want more info, google either a Blade and Soul All Escapes guide (youtube) or Blade and Soul Crowd Control guide (just google it, some blog or site). I use Grasping Roots 3:1 as one of my last skills (finally got HM5!) almost entirely for the penetrate deflect trait - feel free to spec out of it to the single target Weedwhack vs someone who doesn't deflect anything back at you (ie FM, Sum, Warlock, especially Ass). And yeah, I sometimes think FM is tougher than Dest as a Sum (FM have their own real bad matchups though). Yeah it's not your 1 not working though; they escape real easy. Edit: Either that, or some summs are bots. I think it's likely they're just escaping, but who knows nowadays
  5. For some actual info. Once you almost hit plat (actually a bit higher, but whatever, you'll get there), you'll notice people actually know sht. As in, you cross the "bot threshold" and the "summoner faceroll threshold." There, you have to know the matchup, counters, cooldowns, setups and all that jazz. There, at around a bit further in the mid-high plat level, you'll get to the (somewhat) balanced area where honestly, summoners aren't cancer - powerful, but not cancer. FM: FM is a hard matchup if the FM knows what to do. I have a 1900 summoner main and a 2050 FM alt, so I'm a bit biased. FMs have stronger CC, burst, and if they spec their static Divine Veil (the big bubble), you're crippled for 15s. Try not to fight too hard during that time, since you'll lose. You're going to have to spec into Petal Storm and have a 3s version of their DV, but it's going to be a tough go. Yes, using Grasping Roots and changing the angles works well, and you're going to have to burst them down when their DV and their Ice Sheath are down...which is tougher because they have better burst, better Petal Storm (in DV) and better Grasping Roots (in their freeze root) than you do. You have priority on CC (try to "trade" CCs since if they freeze you and you knock them down, you win). Ass: I think you're favoured, even if they permastealth and know what they're doing. It's tough, but a legit good matchup as you mentioned. You do have more tools to deal with those guys than say FM or Dest. Weedwhack poison, Doom/Bloom poison flicker them out of stealth. Spec'd Bomb V is an AOE stealthbreaker, and spec'd Beckon also is a "get out of stealth while they're whacking you free" card. They're going to probably play for time, so you're going to have to go aggressive on them. Warlocks: I haven't seen many locks in Plat, but while climbing after reset I've noticed that while they have amazing burst, their sustained is horrible. Again, because they're a ranged class spec your Petal Storm to the health regen (like you should be doing vs FM and other summs). I don't have much advice for this one unfortunately, aside from maybe don't waste your escape when they chain until they're raining hell on you? Yeah I'm lost here. Destroyers and KFM: DON'T WASTE ESCAPE. Destroyers are tough and are another counter like FM. You can't waste escape, or be prepared to get o100-0. Ditto even more for KFM. Destroyers especially are your counters as you know. Micro the cat to not attack during spin, don't attack yourself during spin, run like hell when he turns red, Q the cat before he grabs it and it becomes a 1v1, and in general run like hell and 4 until he runs out of spins, CDs and focus. Then you have a 50/50 chance. As for KFM...just don't blow the tab before they commit. Overall, if you're heading for plat, you're still going to get sht hate, but that's the BnS communitards and things will even out. Good luck.
  6. Summoner vs Summoner/Force Master

    LOL. K, guess I was drunk. I think I meant to say there's no discrepancy of over one tier's worth of ranking, and the game in the plat meta is skilled and somewhat more resembling even than the forums would put it, aside from BMs who are in a tough spot. But w/e, that was pretty funny.
  7. Summoner vs Summoner/Force Master

    Yeah they're pretty tough, and retards or saltards like Mew don't help. A diamond slug, let alone summoner has more skill than plat anything, except BM, which legitly sucks atm. FM's not a problem, great. I still think it's a tough counter matchup given their divine veil absolutely kicks your petal storm to the curb (FM here, and summs are actually an easier matchup than most). In the summ vs summ catfight, it's a mirror match, so use all your op stuff vs each other. Focus and mouse sensitivity and micro (yeah, it actually takes skill) are going to decide the game. I personally have more success going for the summ rather than the cat, but other people say differently. Again, do all your FM stuff here like root the sum so he/she can't LoS you, use 3 and 4 well, etc. Also remember to change your specs into heavy 3 when you go vs sum/FM (usually I take 2 out of LMB into 3). Against destroyer, well that's the other hard counter matchup. Again, it actually takes skill to micro yourself and the cat to NOT ATTACK the idiot when he's spinning, especially if it's the first 0.5s or if he's red. This is tough. You're going to have to spam 4 like a coward to get out of his spin/leap. You're going to have to mash q before he grabs the cat and it's suddenly a 1v1. You're going to have to mash e to recall your cat from attacking and giving him enough focus to spin for 3min. Oh, and if he ever turns red, then just run like hell for a few seconds. Actually, the name of the game is running like hell until he runs out of focus, spins and cooldowns. Then you have a 50/50. Good luck. Edit: Oh, and if it's a bot, then abuse its lack of intelligence and look in another forum post on how to beat bots. Otherwise just enjoy the freelo.
  8. Before 2nd week of BNS, Tier list for low rank: Bad summoners >> Bad everything else except for Destroyers. Most popular classes remain what people main and like to play, in most cases BM and Asses Before 2nd week of BNS, Tier list for competents: Summoners >> BM. Skilled FM, skilled KFM, skilled Asses, bad destroyers >>>>> Summoners. LBD and Sum matchup is an exercise in cancer. Again, very varied metagame. Current tier list for low rank: Bad bots >>>> bad summoners >>>>>> bad everything else except for non-bot destroyers. Massive spike of summoner and destroyer bots, as well as bronze/silver baddies who can't faceroll asses rerolling summoner and realize they still can't hit plat. Gold is very possible because bad summoners>>>>bad everything else. Current tier list for plat+: Every BM, pro or not, rerolls a summoner and takes over the ladder. I still think sum has more bad matchups than good in high elo, but they are everywhere. Course, I might be a minority as an 1850 sum main and 1900 FM alt...yeah, I do better as FM than sum, weird huh. The game went from an even spread where everyone played what they wanted, to a "everyone play summoner" craze. Different reasons though. The pros and hardcores realize that summoners are the strongest class overall - not as much as the forums state, but they'll get an advantage wherever they can. On the other hand, noobs reroll summoner because they can't faceroll their ass in bronze and silver, and it's true that summoners can faceroll much better. Pros have good ideas. Jae says stuff like summoners should not be able to X protect themselves while airborne. That's legit. I'm not great, but my suggestions would be taking away power that pros would feel but lower players just accidentally do while facerolling: stuff like not having cat interrupt air combos and removing the unblockable attack after their evade: stuff that lower players don't know but do while panicking, but would curb the 1.3-1.5 summoners to the next popular class (KFM). Those suggestions are legit. Other stuff like "zomg halve scummoners, delete them from the game, only play summs vs summs" really just warrant a fck you and have a nice day tard.
  9. Tier lists by level of play

    Wow. First opinion piece that puts destroyers ahead of summoners in low ranking. I'm not sure if I agree with that overall, aside from the head to head. Unless you're talking about a destroyer bot vs a low level player. Nothing ground breaking here. In the Plat-Diamond, sums are still easier, but they definitely hit a wall. Yeah, I know they're still the most played, but I don't know whether that's bandwagoning or actual power - answer is probably both. I'll throw an exercise at you. If you're going to make an ABSOLUTE BRAINDEAD monkey and give him/her a class, what would it be? A Destroyer. That's why the bots are destroyers. However, what is the current "**** off" version of bot? KFM with an instant macro. I believe that means that at the higher areas of play, it is the KFM who are the most powerful class, even more than summoners. Summoner bots are exceptionally obvious for botting (ie invincibility, flying, etc). KFM bots are more integrated with 3rf buffering etc. Ping isn't indicative of level of play, so perhaps that's what you said before, and if that's what happened, then I agree.
  10. Rank Distributions (23rd Feb)

    If anything, I find the "summoner threshold" of plat as the most interesting (sort of like the "destroyer bot threshold" is around 1700). It either means that the game is balanced around plat, or that there is too little evidence of higher ELO play. Judging from another graph that summoners still have 1.5x the number of diamonds vs the nearest competitor (35 to 21 KFM was it?), I'd guess both. That means that yeah, summs are bitches and they need tuning, stealth taking away power that pros would notice and lower players would accidentally discover while button mashing - my example suggestions would be to prevent cats from interrupting airbornes (physics don't allow that meow!), or remove the unblockable 1 attack after the 2 evade escape (few lowers would know of that, but they'd stumble on that power while panicking at first CC). But yeah, the proficiency at plat is much less difference than the witch hunts on the forums, and the likes of "omg cut summ hp in half or delete them" are just gonna get a "fcuk you and have a nice day."
  11. Let's all stop pretending

    Game's down, so I'll join in. Agree. While most classes have a significant burst combo (KFM, I'm looking at you too), the combination of range and and inevitability of FMs are OP, bordering a broken mechanic (FM/Sum roots preventing targetting is becoming a huge problem that only really benefits bots), let alone a bit strong. I'm FM/Sum, so I'll go with Sum. Straight-up average forgiveness. I don't have burst or 100-0 mechanics and have less CC and escapes than most classes think, but just the straight up forgiveness of being able to gain "priority" with my CCs (if you stun me and I stun you, I win) because of the 2v1 nature of the class leads to an absurd curve for lower level players.
  12. Looks like Gameguard is back.

    Interesting. Is Gameguard the reason why multiple reports of crashing after character select happened in the last few hours?
  13. Game Crashing

    Add another one to the confirmed crash list. Funny, it was alright immediately after updating, and then now it's click on character and instant Crash Report. Repaired files, restarted computer, no dice. Hope NC can get this sorted in a decent timeframe.
  14. While I agree with you, in that the game's good for both casuals and hardcores (if they ever fix the relevant problems like bots and lag), I hate to know what is hardcore if 3-4hrs is casual. That's moderate to hardcore at the least for me.
  15. The Hate for Summoner

    What's insightful? I actually don't know, but they were quoting the excessive hate part, to the point where it's no longer about balancing summoners, but more like "They kill me so they must be nerfed and I need buffs" typical forum trash. I don't believe 1600 is a fair enough ELO to judge. If you really looked at the stats (Feb 23 rank distribution), you would notice that all classes, BM included (poor them I'll admit), have a nice curve of high population lower rank into low population higher rank...except summoners, who have a disproportionately high representation ( 3-1 is it?) up until around the 1890ELO right below plat. Afterwards they drastically drop in number, to the point where their numbers compare slightly above KFM (1.5-1?) IIRC. Still high, and that may need addressing. But to the extent that "zomg sums take no skill I could be diamond using sums but instead I'm a silver ass" threads are around, no. They probably haven't seen plat in their lives, let alone diamond. I was using a demographic statistic in CBT that surveyed all classes played period. As in, y'know, people play the game. And BMs and Asses are the most played class in the game, to a tune of 1.7 BMS to 1 destroyer. I might have erred saying they're underrepresented (edit, I did say that), but I said summoners and destroyers were originally less popular than BMs and Asses. Obviously, an unpopular class that counters popular classes and countered by an even more rare class would be disproportionately complained about. I'm not playing the victim. I get that sums are powerful, but I judge that based on the 1900+ ELO where the metagame is much more balanced after the summoner threshold. So ya. On the other hand, facts just paint that while I'm not playing the victim, you are playing a comparatively low ELO.