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Baez

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Everything posted by Baez

  1. Hello, Today it was announced that the Fishing event is back at the dismay of many, I am guessing the developers have decided to stay firm on their decisions, so I just want to provide some QoL improvements that could make this event slightly less annoying to many. 1-Change the Limited to 7 exchanges per day, to Limited to 49 exchanges per WEEK(7x7). This would alleviate many people stress regarding having to fish every single day to obtain the currency needed to buy the event currency, a lot of people dislike to just AFK in the game, but if they have to AFK only 2-3 times a week to obtain 20-30 event currency many people will find this more relaxing. This was done for the Ebon Realm Remnants you can get on the current event, you can obtain 10 WEEKLY, so there no reason why the new event can't get the same treatment. 2-A lot of players will find ways to reduce the amount of gold needed to obtain pearls in the game, I won't mention it here for obvious reasons, but I think is time for you guys to find a more equalized way to balance this so everybody gets the same treatment. That's all if you guys find this feedback helpful please forward this to the team! I am sure changing those values should not be that hard, and I am sure some people would appreciate this little change a lot.
  2. Hello, Recently the challenge mode outfits/items for the newest currency were double, the outfit increase from 20 coins to 40, while headpieces or adornments increase from 10 to 20, this means you need to farm Challenge mode for 2 months for an outfit if you can't reach top 30, for people hunting for those gorgeous outfits this is a nightmare, but I also understand those outfits were quite cheap. I would suggest increasing the weekly currency gain every week for players ranking above 30 to 8 coins(or ideally 10), this would reduce the 2-month grind to only 1-month and a half, alternatively, the outfits could instead be reduced to 30 coins, while side items such as headpieces or adornments could go back to 10 coins because they are items that should not cost that much. I believe players that reach top 30 consistently are on the hunt for the special Psyches that boost stats instead of outfits, so remember that most players ranking above the top 30 are there for the customizable outfits and will stick around for longer if the rewards are obtainable, 5 coins a week to a 40 coins goal is not a nice ongoing look, 8 coins a week to a 40 coin goal feels more comfortable. Side Note: Please encourage the developers to add old dungeons outfits too such as Shadow Captain(TSM), Oblivion(Desolate Tomb), and Aurora(Sandstorm Temple). https://imgur.com/a/QxCDgHk
  3. Hello!, Thanks for the reply Baskerville, I really appreciate it, like a lot. As for some users agreeing and others user disagreeing I understand your concern, I predicted that some users would disagree on this drastic change, but I am sure you understand that us Gamers... don't like change even if is for the better. 3v3 is in a spot I believe could not be worse reason I believe experimenting with my ideas would not make anything worse but cause an improvement on the mode, this past week even though I attempted to recruit people actively I had a hard time finding players, and 2 of the games I got to do I got destroyed by once again, fully premade teams just looking to farm because the number of players in Q is just too low. I know those changes are drastic, and I know trying to experiment with those changes would cost the team in Korea to use more resources and time that could be invested in other things, and trust me the last thing I want to do is give more work to an already busy team working on remaking the game on a completely new engine, but as a user playing this game for 3 years, a game I very much love, I would love to see the new players that you and I know will come when UE4 comes out to see a fixed 3v3, one that players can actually q in and maybe after 3-4min of wait they can work with another team to kick ass. I just want a healthy 3v3 back. Thanks again for your reply @Baskerville
  4. Hello, I just wanted to start this topic by saying that I knowledge the developers attempt to please the 3v3 tag team players by limiting the days we can participate, I understand that was done to create traffic for that PvP mode and make sure that people wanting to participate in it could on those specific days, I just wish one of those days was Saturday or Sunday but that is beside the topic. As for the Improvements, they are changes that in one way would greatly please some, while hindering others. What I propose is for the reduction of premade teams down from 3 to 2, or its elimination completely in this specific mode when attempting to rank up. The benefits of doing so would push more players towards the mode, randomizing teams fully. This would encourage not only more team compositions but less stress on the already stressed PvP community that have to fight premade teams at the top and would create a feeling of fairness. Just take Leauge of Legends as an example, the Rank mode only allowed premade teams of 2 players while the other 3 members were fully randomized base on the individuals rank, the game never lost its identity or popularity for many years despite never allowing full premade teams on its ladder. In short, I think 3v3 is a really enjoyable mode in the game, but it really lost steam when LFP became a thing of the past and American players started to recruit or create premade exclusively. I was there at the beginning when I could LFP to join a team, the joy of working together with strangers to win was great! or carrying a whole by yourself felt empowering. #Make3v3tagGreatAgain
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