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  1. i want to share my dps opener below for fun regular spirt bm dps opens like this: Tab --> 2 --> 4 --> V --> Tab --> hold down RB --> F and LB when available my version: Tab --> Tab --> 2 --> Thunder Crash --> Lightning Draw --> Spirit Vortex --> hold down RB --> Sword Fall and LB when available i know i will possibly lose about 1-2 sec of Starstrike dps due to Tab --> Tab --> then 2 i open with this because it will show the rest of the party HOW COOL AND FLASHY Starstrike is =^.^=
  2. BACKGROUND: i played lightning bm for 3yrs+ and she is my only character on bns and i do not use macro PRAISEs: [spirit] bm is just too cool, so much dps boost and i love the idle stance while in Soulblade stance, she has so many iframes such as double Qs, E, Starstrike [every 1min], Guardian Blades, HM block, and Cyclone the new Deflect is a thousand times better than the old Violent Blade, yellow attacks are pretty much almost painless to us now although i do find i need to pay attention more on multiple skill cooldowns refresh during dpsing/tanking
  3. i've updated more info above base on my view points on how 'flawed' bm Singing Blade spec is
  4. biggest flaw for Bns to release to Blade Master i posted a similar thread with other info under Classes Blade Master section just hold off until 3rd path, and we bm can go F 1st & 2nd path until then, its 'hard mode' for us
  5. 1. basically, Bns wants players to not make a single mistake or else it will punish us with a wipe, such as at TT boss 1 2. simply give soul badge/accessories that boosts Fatal Blade as well as remove 'on hit with a Flash Step' requirement to balance both skills out - why force all Singing Blade bm to go One Strike, Ten Cuts for PvE purpose - so much for promoting & having diverse play-style, every bm has exactly the same dps rotation when it comes to dps in PvE 3. imo, Sundering Sword is probably the UGLIEST skill bm has to offer, and am happy to take Sho
  6. i want to add on top: 1. why nerf gold reward 2. why nerf mats reward 3. why lie to ur player base from the beginning, i always say Bns is 'pay to progress' NOW, i will say Bns is 'pay to win' earn gold from charging ncoin and then use F9 earn mats from trove and rng box
  7. Okay, i want to share my view points on new Awakened Blade Master am only going to look at Singing Blade (lightning) spec in PvE 1. why shorten HM block duration to 3sec from 5sec 2. Fatal Blade can only be used on a hit with Flash Step - dps lost - TT boss 1 will wipe party if tank Flash Step too far away from it - 99.99% bm go One Strike, Ten Cuts which requires Songbird Soul Badge to maximize dps 3. personally i hate Sundering Sword, thus i take Shockwave Blade which is pretty useless in raids - dps lost - why Stun and then D
  8. 1-3. thank u!! 4. raid loot system is not fine, i already listed one MMO example where raid loot is not shared 5. deleted 6. i do not do pvp either, but it makes sense that if 'gap closer' is 16m, 'SS' should be the same distance, thus 'Awakening', it gives bm 16m on 'SS' 7. i know sf rev can be reset by gunner, i'm concern about global cool down on sf rev, after reviving a player, that player cannot be revived again in 10min, absolutely does not need this in pve, especially in a raid that is fully of lags and a single mistake can result in death/wipe
  9. 5. most dungeons are pretty much pure dps right now and skip mech, kind of pointless to still have instant wipe & fire wall imo, but u may be right, these two most likely will not go away, i'll just drop this point [END]
  10. 4. can u stop changing ur statement! ur ORIGINAL STATEMENT for #4 is 'thats the entire point of raids. Its the same in other games, nothing wrong or different here', and i have listed ONE example of raids where loots are NOT shared, given bns has over 10+ classes, it may be hard to get bored 5. i can also say DPS is part of the mech, nothing wrong getting rid of fire wall so players can run back to 'cheese' it, hp for most dungeon bosses are nerfed royally already, this is the same problem as not fixing the use of dragon pulse in battle stance, look how long it took for bns to fix it
  11. 1, 2, 3. pls keep in mind, this is my personal point of view i do know the story, and personally i hate that so many betrayals are written into it it's like bns cannot write a good story without betrayals and getting the protagonist kicked countless times 4. Soul Worker raids' loots are not shared, everyone picks up their own loots, same for regular dungeons' loots, can u imagine how fast i gear there!! 5. u have a point on enrage timer, no point for instant wipe or fire wall though 6. simply make skills in pvp work differently than in pve, just like how bns scales new
  12. Okay, after playing bns for 3 years, i have found many critical flaws in this MMO 1. story line is full of betrayals 2. being Hongmoon Master equals nothing since i constantly get my butt kicked by countless villains 3. even my disciple Ryu is going to kick my butt to kingdom come in the next story walkthrough 4. raids' loots are shared among 12 players which means it will take longer to gear up 6. why 'SS' is 8m for melee class while 'gap closer' is 16m? (ex. bm) 7. why sf can only rev everyone once per death per raid boss (given enrage timer and cool down
  13. Okay, NCSoft WHERE IS MY NEW KR BATHING SUIT 2018?!? every other region, except NA, has received this costume last week we are right in the middle of summer season how long are u planning to make NA wait?!? hurry the ❤ ❤ ❤ ❤UP and release it already!!
  14. JUST STOP being so damn greedy, NCSoft stop boring us with ur old/ugly cosmetics bi-weekly start giving us what we want!! http://tw.ncsoft.com/bns/event/2017/09/costume.html this weapon skin is already in F3 since last trove hurry the hell up on other pieces!!!
  15. NCSoft, where the hell is my poharan ponytail ... u already put Wingsmite weapon skin in F3 give me the other pieces that go with it, slowpoke NCSoft D: and where is my blue-and-white color version of Scarlet Shade costume?!? whoever do cosmetic design at NCSoft, pick up ur stupid slack!!!
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