Seems I know more than you think. They had implemented multi-core with 64-bit upgrade in UE3, few years ago.
one of sources: https://software.intel.com/en-us/articles/epic-licenses-tbb-for-ue-licensees
Hi,
Has already anyone benchmarked how Blade and Soul works on those new Ryzen CPUs and can share results?
Btw. did we also get better multi-core support with 64-bit client, or it's still KR-only?