Thanks once more on the follow up!
That's what I also thought at first, but since the other specialization for this class -- Thundering Blade -- doesn't experience it, I remain believeing it's an issue with the skill itself. I tried the two bosses I linked previously, please compare these encounters with the two I linked in my old post:
https://youtu.be/JvsV2GwxZok
https://youtu.be/itHObzINwCM
Additionally, I went there with my Kung Fu Master playing the Iron Claw spec and could easily kill both Bomani and Maksun during the animation lock. It did indeed stop me at 1HP, but once the 1HP interval had been reached, the next attack would defeat the target rather than keeping it there.
Your QA team didn't test this but assumed, didn't they... Might as well give me a monthly salary if we keep this up.
To prove what I mean, here's yet another clip without involving any range-check. Please keep in mind that the Kamahage encounter is meant to initiate the Spectral Sword mechanics at 90%, 60%, and 30%. Looking at the footage of me playing Spinning Storm, past the 90% HP threshold, the boss follows up with a new attack rather than going into the mechanics (which by the way, once the HP threshold has been reached, this particular boss cancels the current attack to enter mechanic), but reacts properly to the scenario once I use my Breeze skill. To prove my point, I also linked the same scenario but on Thundering Blade, where you can clearly see the boss canceling his attack to initiate phase. Do you get what I mean, now?
Spinning Storm (not phasing while only using Rolling Typhoon until I use a Breeze: https://youtu.be/HbsvVQTrJfw
Thundering Blade (phasing right away and correctly canceling its attack for the initiation): https://youtu.be/1-sXq1nm6Kw
I realize that your influence over the dev team's focus is very limited, but it would at least be nice to see more thorough testing from your own QA team. Just ask (or check) the statistics for NA/EU's active Blade Dancer to see which spec is dominant. Shouldn't that be enough to realize some proper bug testing and balance adjustments are very, very overdue?