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  1. I rarely play this game again but what OP say is not current BnS problem Here is the current BnS problem that I can list : 1. RNG RNG everywhere, box, trove, weapon progression, dungeon loot, event, all with small chance of success 2. Toxic community, including leavers, griefers, afk-ers, elites 3. Grind wall, to do high level dungeon you need to get a good gear while the mats mostly came from high level dungeon, it's all working fine but then : 4. Difficulty wall, thanks for separating a high AP small community into smaller Higher AP community by putting insane dunge
  2. Try make alts, I already made it and it's double the profit, even better, at some event you can get double prize (like WWV right now)
  3. Aight so it seems people is fine with grind in BnS but why lower contents are dead and it feels the population who staying are only a fraction of once a great number of players Also it's not about preferences or about the short / long grind, it's about your opinion, do you like the grind in BnS or not?
  4. 1. So Why do you GRIND in BnS? is it to get better (be a virtual master martial arts xD) or get better gear or something else, tell me your opinion 2. Into which category do you think of GRIND in BnS? is it the bad one** or the good one*? **Bad one as described in the video is "the grind is bad , mechanics is bad, if it just seems tacked on then it's probably there to make the game seem there's more to do which is cheap tactic" *Good one as described in the video is "We feel like a part of something and we want to be the best version of us in that situation, it doesn't se
  5. "A confused publisher with a game that catered for hardcore players and no fun... I mean no noob allowed also a toxic community as a byproduct of said hardcore game" You can replace hardcore players to elitist but elitist tend to have negative connotation while hardcore players is a good ping + good skill + have discord players Confused publisher here is NCwest that they seems don't know western audiences respond to this kind of game (You can see in Steam that people favor easy & fun game while hard, grindy, time consuming & frustating game, they just leave poop
  6. No no NCsoft / Team Bloodlust can't nerf Summoner because BnS is stand for Blade and Summoner also I already saw many MMO that died because they nerf the casual class
  7. Thanks to fact that you pulled from your *cricket* , the new summoner Z heal the summoner only 10% and 60% for 24 sec all other party members I just checked & tested it and if you saw summoner can recover a lot health probably they spec their X to heal instead resist 5 damage and if you see above post , they gonna nerf both sunflower & bees sauce please? :3
  8. You only can get it by doing Heaven Mandate dungeon and you need ivory scale for your party to enter (the hardest part of this dungeon is the ivory scale part) you get the feather by beating the boss (the box give 2 and sometimes additional 5) and daily quest (2 feathers)
  9. Heaven mandate mech : before jinso summons her shadows, kept your DPS low and don't agro the boss They skip the mech because the boss is easy and they can complete the dungeon even if 2 members dead
  10. I knew it! I knew they gonna nerf it, because now a summoner DPS build and assume the boss doesn't move a lot, summoner can deal DPS almost the same as FM without HM skills (multi blaze etc) Summoner heal is heavily benefited the cat & party member BUT not the summoner itself I ran shattered masts and my party member can skip the stay at dry place mech because my heal is OP and... because people burn the boss way too fast, the Boss skip the skills that nullify water stack and I struggling to kept my health up
  11. lol where you've been when oceanic casino event ? that's the worst event ever even people who spending $ get nothing & lost ton of gold if they're unlucky This trove event is just like box event, you pay at least you get something Whirlwind event is good, it's revive battleground that long dead and you can't enter more than 2 people and it has rank, so if you kept losing, you'll matched with another loser in 2-3 days from now, while people who has win streak will be matched with another winner (just like arena rank) and the event itself is rewarding
  12. To make NCsoft nerf this dungeon for NA region :^) or at least nerf the 6 man
  13. It's also the definition of insanity. Well I guess we can say that the difficulty is... ( ⌐■-■)(⌐■-■)>⌐■-■(⌐■_■)… insane… YEEEEEAAAAAAHHHHHHHHHHHHHHHH
  14. Well NCsoft doing right in this one Whirlwind valley is revived, there is event box that rewarding This is good decision, congrats
  15. That's exactly the problem of this dungeon Usually 6 man is for training while 4 man is where the real test begin but no for this dungeon, it's hard, it's punishing and it's frustrating, so how we can learn this dungeon?
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