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Everything posted by Nabzy

  1. My clan mates were quite talkative throughout the video. If harsh languages offends you, mute the video.
  2. Showing my Solo Yeti as FM. For those looking to complete this solo as an FM, you need: HM Blazing Beam (Asura Ember) - This isn't required, but gives you some wiggle room on stacking bleed (an extra 2 or so seconds) Right Tree for short fuse. Basically the trick is to stop Yeti's passive heal by stacking bleed using short fuse and dual dragons back and forth when there is ~1-2 seconds left on the bleed debuff so that you can stack it up to 5 and keep it there. Each stack of bleed reduces yeti's hp recovery by 20%, capping at 5 stacks for 100% passive heal redu
  3. You lose damage speccing chi bomb. The cast time is too long for the turn out. You'll do about 5x or more damage by just using LMB RMB 2 instead of it. Chi bomb is decent with PvP, although I don't pick it if i really want to win. I just troll with it. You can use Frost Prison and then when there is ~6.1 to ~6.5 seconds left (depending on how far you are from your target) you begin catsing chi bomb so that they can't iframe it. You've got about 0.25 seconds or so to get the timing right so that they can't use an iFrame to resist the ability.
  4. Well, I don't blame you for that, but that would be disregarding the point of this thread in the forums :) -- Actually applying the use of Multiple Blaze in burn build, haha.
  5. Sorry about that. I thought i replaced the link with the new one everywhere. The new link posted should be good now. Please either avoid clicking the link in your "Quote" response to me or edit your post and replace it with the new link. Thanks :)
  6. I tried this with Fire Fury and Meteor shower in game. You're right. The bonus damage is applied on hit, per hit with multi-hit abilities. Thanks. The spreadsheet is now updated and should be accurately calculating those two rotations. So in this case, windstorm is only worth using for the few seconds of a fight where the boss is indeed grabbed/grappled, but only if you have at least 3 points into it, so you don't steal aggro from the tank. Two windstorm casts apply about 7k more damage than the LMB RMB 2 rotation and not to mention increase your crit. It is, without a doubt, stro
  7. Thanks. This is partially why I posted this. I wanted to also correct any errors in the spreadsheet. I actually just tried that in game. Dragonblaze does indeed add 100 to the fire elemental buff, and with our current patch, only gives us 103.99% damage instead of the normal 100%. I've changed the 4% to 3.99% (as well as removed the +100 damage) and tested the on-hit multiple hit damaging abilities and added that as well. Thanks. The spreadsheet should be accurate now.
  8. I did not forget that. The 22k damage IS doubled. That's two complete uses of windstorm (4 hits total). It's 11k for a single use of windstorm. Take a look at my calculator and compare with your own calculation if you don't believe me. Perhaps there is a better way to maximize your damage using this ability? While the condition for windstorm's bonus damage is met, perhaps something like this would be most efficient? : F - > F -> 2 -> F -> F -> 2 repeat until condition is no longer met. Can you cast windstorm immediately after a blazing beam?
  9. I created this FM ability damage calculator. You simply enter your AP and Crit Damage% and it will tell you how much each of your abilities do (At max damage, since each ability has a # - # range. So it'd be the second number). This is mostly just for fire/burn build users. If there's more you'd like to see, let me know and I can include that as well. https://docs.google.com/spreadsheets/d/1ExY2S0CfPmOsCS8twinT_XwArD6V9gmPx729XStsW-k/edit?usp=sharing
  10. Take a look at this spreadsheet i made for calculating damage. It takes the base damage and adds it to the Multiplier x AP, and then compares a crit damage modifier. I have ~680 AP and 2.28 Crit Damage %, so it uses those. (It also calculates Flame Soul Dragonblaze buff as 4% increase in damage. You can ignore that since that's mostly for myself.) The total for doing a single LMB RMB 2 rotation totals around 26k, while 2 windstorms while the condition is met is still only 22k dps. This ability is not worth using or even wasting your points, as the condition for doubling the damage
  11. You're right. I did my first calculation for windstorm correctly (then butchered it in the second one) and confused myself and just did all of my calculations wrong after that. I corrected it, thanks. And you're right. ONLY when that condition is met will Windstorm ever do more damage than your 2, but honestly... That condition USUALLY is not met. Keep in mind the damage from your LMB and RMB should also come into the calculation. you still end up doing more damage in the end with the normal LMB RMB 2 instead of 2 windstorms (even with the condition met).
  12. If windstorm actually did 8k per hit, I would use it. That would mean it was almost as strong as my Blazing Beam, but it's not even close. Let's look at the numbers for a second. Windstorm: http://imgur.com/a/XuQ9Y (3 points left tree) LMB RMB 2: http://imgur.com/a/IZz3T (3 points in right tree RMB, 5 points middle tree LMB, 3 points Blazing Beam) So even if you can get off 2 casts of windstorm per LMB RMB 2 rotation, you're doing (I'll use the max number it hits for): 49+3.5xAP over 2 hits. Twice if we're comparing it to the time it takes fo
  13. The description on the YouTube video says there are other combinations you can use. That being one of them. Also, you can't rely on your ice tab for multiple blaze. They may share the same duration cooldowns, but that doesn't mean you won't have to use your tab to save yourself elsewhere. That's where speccing frost nova is nice when you don't need the stun.
  14. Nabzy

    SS FM ?

    I don't have solid stats to back me up, but i feel like I don't hit as hard in Shattered Masts. They might actually have some def in there.
  15. This is actually negligible. Yes that's nice for a 10 second burn, but if you're maximizing your DPS, you should be using Force Blast to reapply burn anyways, or else you miss out on a solid 8k-15k (Depends on if it crits) damage in that rotation. I pretty much only use short fuse for focus recovery, since it's more efficient DPS wise to use Force Blast or inferno to apply burn.
  16. That does not have the challenger/ sparring set. Yeah. i just found this out a little bit ago. Challenger 7 and 3 would be better than Naksun.
  17. Oh. If they're legitamately leeching and not contributing to the fighting, by all means. Take everything. They don't even deserve a healing tonic. LOL
  18. If you think they're just leeching, go run it solo and tell me how much longer it takes you to complete it, if you even can. You don't run Naryu labyrinth for gold... lol. Why are you both disregarding the split option i recommended? Are you too full of greed to even consider that option?
  19. It's common courtesy to let lower levels gear up before satisfying your costume needs. At the very least you negotiate to split the relics with them. If he or she is a jerk about it, just outbid them on all relics because if they aren't being nice they don't deserve any.
  20. The level 45 dungeons don't even need 420 AP... haha A party did 4 man Shattered Masts with 1 AP fish weapons (260-280ish AP each) and beat the boss before he enraged.
  21. Creating this thread to talk about soul shields. Feel free to give your input, argue, etc. I welcome any debates on why certain sets, etc are better than others. Here's what I've come up with (with the help of some advice from several friends): For PvE: 1, 2, 4, 6, 8 Asura 3, 5, 8 Yeti, Be Ido, Twisted (In order of how strong each is. Yeti being the weakest, Twisted being the strongest) Total Stats (Base + Fuse + Set) Attack Power 5 (0 + 0 +5) Critical 1561 (1561 +0 + 0)
  22. Nabzy

    SS FM ?

    Most people use the following: 1, 2, 4, 6, 8 Asura 3, 5, 8 Yeti, Be Ido, Twisted (In order of how strong each is. Yeti being the weakest, Twisted being the strongest) Total Stats (Base + Fuse + Set) Attack Power 5 (0 + 0 +5) Critical 1561 (1561 +0 + 0) Critical Hit Damage 7% (0% +0% +7%) Accuracy 908 (908 + 0+ 0) Piercing 104 (0 + 0 +104) Health 36410 (364
  23. Thanks for the Frost Nova recomendation. That combo works really well. Here's a video if it in action. I'll add this to the OG post.
  24. The joint CC from Glacial Beam is hard to give up, but I may try this for adds and certain boss fights that spawn lots of adds. I'll be honest, I only ever think about my 3 as either the first or last tree. I'll likely keep my cold snap specced because it increases ice damage by 10% (which is about 4k damage on a crit dual dragons), but I'll give frost nova a try. Thanks =D
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